From what I understand, the minimum gold cost to purchase a unit (and buildings I think?) is 10. Is this a hard limit though, or is there some way to reduce it further?
All the gold costs are rounded to the nearest multiple of 10 (this is handled in the DLL code), so you only have a choice between 10 and 0 here (the value is rounded down, so anything less than 10 should become 0).
Most likely, if you make the cost go to zero or below. It doesn't seem like cost modifiers are capped, at least I wasn't able to find such a limitation after glancing over the code.
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