It only needs to increase the <iFlavor> value of the desired technology above the values of other technologies. For Sorcery and Strength of Will I am using a value of 90.
I thought that the other techs (Alteration, Divination and so on) had a value of 80, but I checked and they seem to use 90 too. Maybe the value must be greater than 90, not equal. If that's the case, they are wrong in ExtraModMod too.
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