wolfie said:
still working on this mod?
Yes, my apoligies on taking so long to post an updated version.
1) The weather here as been very nice and warm and thus the wife has insisted on doing yard work. Let me rephrase, MUCH needed yard work that if it gets done now means less to do later and ALSO, makes wife happy which means I live a happy life... which means I live.
2) I was on the verge of uploading a new version Friday night when TWO big bugs appeared in the late game I was playing to test things out.
One bug was with my custom naming. Another bug was with the Mercs.
I also found a few minor bugs that I fixed, and as luck would have it a couple updates came out by modders of stuff I have included in this mod.
Thus, Saturday night and Last night I was working on updating my mod with these updates and fixing these bugs. Bad news (for those that like it) is that mercs will be removed until I can figure out why the error I am getting is occuring. It is either a bug due to my combined mod or a bug with Merc Mod that is very rare to occur. Either way I had to remove it as when this bug does occur it causes a CTD with error in cvgamecoredll.dll. THAT is not good.
Will most likely be busy all week, however it did appear as of last night that I had the issues work out. There are a few issues with Sid Tip's not showing, or maybe a few other text issues with unit/building descriptions, but I consider that minor over game playability. Speaking of which, if anyone sees a tip missing or text wrong/missing for anything, let me know I'll work on it.
In conclusion, I believe I have tested the new version enough to make a good release. Finding more sites to host my files is another thing, but I should have 2 sites by end of week.