OK... I've figured out how to modify some building specs (who someone tell me WHY windmills shouldn't be built on hills -- or why stone works can't be built on plains; i.e. why the heck did Firaxis program it this way...??) and unit controls (tell those leathernecks and Rangers that they aren't tougher than basic Infantry units!!). BUT!!
There's several things that really bug me about the new Brave New World app (obviously they REALLY want you to use their new trading abilities; making money is now REALLY tough!!! I think they took away the additional gold when you fish for whales...). One of the biggest of these is taking (I think!!) the +1 to production for all water resources upon building a harbor for a city. For those one-spot islands, this is really indispensable!! Can anyone tell me how to add back the +1 to harbors for water resources? It doesn't appear to be connected to the building itself. I also looked in the "Terrain" folder and didn't see anything that looked appropriate. Still... I'm hoping it's out there in some XML folder where I can change it.
I'm also almost positive that they changed the yields that you get from plots on a river (again, an attempt to insure you use their new trading logic?). Such plots USED to yield one gold as well as food. They no longer do... Anyone know how to restore the gold? I'm dying for money even with my caravans!!
One last thing... I noticed that the benefits of Petra have been significantly scaled back!! Not only did they take the amphitheater away, but also (you can probably already guess!!) the +1 gold per desert tile. I hate to say it, but the removal of gold all over the place is getting really ridiculous. I know that caravans and cargo ships are the greatest thing since sliced bread (maybe later, I haven't gotten terribly deep into the game to see what else might be gone or what the trading might give you), but it would be nice to get gold from something other than caravans and cargo ships...
Thought that I was done with this post but... Can anyone verify that, in fact, Firaxis took the additional gold for polders that they receive once you get to Economics? I was looking at its description and nothing about the gold was mentioned.
Incidentally... Has anyone reorganized the XML files to make them easier with which to work? I'd really like to try a game where a civ has access to most of the unique units and buildings, but trying to work with the standard XML files APPEARS to be a REAL chore.
Thanks in advance for any answers that can be provided!!