Deliverator
Graphical Hackificator
I discovered something interesting while trying to mod the Greek helmet in the loading popup:
Scanning the game files I found that this is one of the things that is hard-coded into Civ4BeyondSword.exe.
What I've found is that if you open Civ4BeyondSword.exe using Notepad++ and then edit this piece of text:
to this:
... followed by saving the file as, for example, Civ4BeyondSword_DW.exe then you can start the game using the altered executable. The amended image path is then used:
This only works if you keep the path length exactly the same number of characters, otherwise the executable is corrupted. What would be really good is if a way could be found to replace these with TXT_KEYs but I have I feeling you'd need to do some hardcore disassembling to achieve that.
Not sure whether this is any use to anybody, but I thought I'd share it anyway.
Spoiler :
Scanning the game files I found that this is one of the things that is hard-coded into Civ4BeyondSword.exe.
What I've found is that if you open Civ4BeyondSword.exe using Notepad++ and then edit this piece of text:
Code:
../Resource/Temp/popup_civ4.tga
Code:
./Mods/Dune Wars/Images/pln.tga
... followed by saving the file as, for example, Civ4BeyondSword_DW.exe then you can start the game using the altered executable. The amended image path is then used:
Spoiler :
This only works if you keep the path length exactly the same number of characters, otherwise the executable is corrupted. What would be really good is if a way could be found to replace these with TXT_KEYs but I have I feeling you'd need to do some hardcore disassembling to achieve that.
Not sure whether this is any use to anybody, but I thought I'd share it anyway.