VippiN said:After having a go, somehow i've managed to start a game and 10 minutes into it have '53 turns left' come up. Hmm, that can't be good.
Rob
Since I didn't receive any replies about my drama, let me elaborate further.
This is using a slightly different XML, that was originally made to make the game 35% longer in all aspects. So if the numbers are slightly off the mark that is why.
I increased technology production time by 4.
<iResearchPercent>540</iResearchPercent>
I divided all gameturn cvars by 4.
- <GameTurnInfos>
- <GameTurnInfo>
<iYearIncrement>7</iYearIncrement>
<iTurnsPerIncrement>23</iTurnsPerIncrement>
</GameTurnInfo>
- <GameTurnInfo>
<iYearIncrement>6</iYearIncrement>
<iTurnsPerIncrement>20</iTurnsPerIncrement>
</GameTurnInfo>
- <GameTurnInfo>
<iYearIncrement>5</iYearIncrement>
<iTurnsPerIncrement>10</iTurnsPerIncrement>
</GameTurnInfo>
- <GameTurnInfo>
<iYearIncrement>4</iYearIncrement>
<iTurnsPerIncrement>14</iTurnsPerIncrement>
</GameTurnInfo>
- <GameTurnInfo>
<iYearIncrement>3</iYearIncrement>
<iTurnsPerIncrement>22</iTurnsPerIncrement>
</GameTurnInfo>
- <GameTurnInfo>
<iYearIncrement>2</iYearIncrement>
<iTurnsPerIncrement>14</iTurnsPerIncrement>
</GameTurnInfo>
- <GameTurnInfo>
<iYearIncrement>1</iYearIncrement>
<iTurnsPerIncrement>33</iTurnsPerIncrement>
</GameTurnInfo>
</GameTurnInfos>
</GameSpeedInfo>
What have I done wrong.