I've done a couple mods for Civilization V, but they were civilizations. I'm wondering how I might go about modding the building quests. Any pointers or good mods or tutorials I can look at that might help me figure out the best way to do this.
To help illustrate what I want to do with the quests here's an example of one change I'd like to make:
Autoplant
Export and Trade: +1 Trade Route
Internal Consumption: +5% to Food, Production, Energy, and Science yields; +10% Health
Obviously, the previous building quest for Autoplants was imbalanced as a choice between +1 Trade Route and +1 Energy and no maintenance. Not much of a choice really. So I thought I'd do something similar to the Augmentary building quest, but with Health instead of Culture.
Anyway, there are nearly forty building quests I'm trying to modify, and I'm looking for the most efficient way to make these changes.
Thanks,
Joseph
To help illustrate what I want to do with the quests here's an example of one change I'd like to make:
Autoplant
Export and Trade: +1 Trade Route
Internal Consumption: +5% to Food, Production, Energy, and Science yields; +10% Health
Obviously, the previous building quest for Autoplants was imbalanced as a choice between +1 Trade Route and +1 Energy and no maintenance. Not much of a choice really. So I thought I'd do something similar to the Augmentary building quest, but with Health instead of Culture.
Anyway, there are nearly forty building quests I'm trying to modify, and I'm looking for the most efficient way to make these changes.
Thanks,
Joseph