Money making buildings better in GP farms than Commerce Cities?

AccipiterQ

Chieftain
Joined
Aug 17, 2007
Messages
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I remember reading somewhere on the strategy forums a while ago that some people were saying it's better to put your markets/wallstreet/etc. in a GP farm (on account of being able to have a ton of merchants) than it was to put them in commerce cities with cottages (since most of that commerce will be going to science). I remember the thread being a good read, can anyone point me to where it was, or care to comment?
 
the point is that most of the time you should aim at having as high as science % as possable, while just enough money to go around, one way or another (depending on how safe you feel)

Reasoning it should be built in GP farm is that your money will pridominantly come from Shine income and/or Merchants and Coops, ofcause it doesn't mean that you shouldn't build Markets/Grocers anywhere else, but you shouldn't do it for the money, you should do it for the health/happy
 
The higher your science, culture, or espionage sliders, less commerce goes through gold multipliers. If you intend on keeping one of those sliders high, specialists (which ignore the slider) are best for gold cities.

Although frequently I don't make a dedicated wealth city (or a corp HQ or shrine goes that way), and instead build wealth to keep the slider high...depends on the target GP, how far into the game I am, and so on.
 
Well there's some logic to this approach, assuming that your science rate is going to be well above 50% on average. In practice though I just put Wall Street in a shrine/HQ city regardless of what type of city it is.
 
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