Mornington Crescent

stormerne

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Does anyone here play Mornington Crescent?

For those who have led such a sheltered existence that they think that Mornington Crescent is just an area of London, you ought to be told: there have been live broadcasts of entire Mornington Crescent games on British radio for the last 30 years.

I think it's time that CivFanatics were introduced to this quintissentially English game. Well?
 
No I don't and I have never hear about Mornington Crescent before!! What is it and what is that gameplay???

I have been to London a few time and even in the Mornington Crescent area but newer hear about no game on the Radio over there...



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Veni Vidi Vici.

Coolbook: Cunobelin Of Hippo, Håkan Eriksson, vladmir_illych_lenin, Stormerne, PaleHorse76.
 
I think it's tragic that you've visited the home of this wonderful game and yet never experienced it. The broadcasts I mentioned have been on BBC Radio 4 as part of the long running "I'm sorry I haven't a clue" - a show that has been going for about 30 years and that still has some of its original participants (who have of course become revered masters of the game). It's fair to say that this programme has done more to popularise the game in recent decades than anything else.

Mornington Crescent is a turns based game which is ideally suited to radio, or email, or face to face confrontations, or forums like these. At least two people are needed to play it (though I have seen MC robots on the web for a solitaire version against the "AI"). I have seen many more than that play a single game. Four people play it on the radio show and that makes for a quick and lively game.

To an onlooker, it seems that each player's turn results in one thing: the announcement of a place name. Nowadays these place names are usually (but not always as it depends on the rule set being used) the names of London Underground railway stations as could be found on a "Tube Map". Of course there are many other things that are said, usually discussions of the finer pointers of the rules, but the important thing is always the progression of place names. The game ends when one player announces "Mornington Crescent". There are no second places.

I recommend that you investigate via Google, though I've noticed that some of the sites listed are not quite up to date. (There is usually a big student interest in MC and they tend to use their university sites.) It's of course well worth a trip to "Encyclopaedia Morningtonia"... http://madeira.physiol.ucl.ac.uk/people/jim/mc_em.html
That really is not a beginner's tome, but you'll get a flavour of the game from it.


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"Life shrinks or expands in proportion to one's courage" - Anais Nin


[This message has been edited by stormerne (edited February 27, 2001).]
 
Stormerne,

you are truly evil.

I have just lost an hour (or is it a lifetime?) by following your pointer. I thought I understood the game on the radio despite only tuning in now and then. I never dreamed it would be out there in the electronic ether either.

I may have to give up civ just to spectate.
...........
...........
sorry just lost another twenty minutes.
....and found this:

Morningside Crescent

A more refined, Scottish version of the game which nonetheless follows standard rules
quite closely. Shunting and straddling generally are considered unacceptable.

So I'm going off to learn the rules.

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The tactician must know what to do whenever something needs doing;
the strategist must know what to do when nothing needs doing.
 
Thank you for that accolade Algernon!

I must admit that the variation of Mornington Crescent called Morningside Crescent is intriguing, though I consider its conception somewhat naive. The main problem comes when novices start out on this variation and then think they've mastered the game. Mornington Crescent without shunting and straddling would be like playing football on Wednesdays only. Refined you call it? Pah! In this case refining only means leaving bits out.

But you pose an interesting question. We know that both Civ and Mornington Crescent can be a lifetime's work. Is there enough time to master both?

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<IMG SRC="http://www.anglo-saxon.demon.co.uk/stormerne/stormerne.gif" border=0>
 
Heron Quays...
 
Mmm, Brixton then...
 
Embankment
Heh heh, you'll get stuck on the Circle line if your not carefull... :D
 
Thank you for the invitation to join in Duke. Glad to see someone maintaining a fine old English tradition.

I notice you're both playing rather defensively. Which is fair enough for a first time. One can't help thinking that a measure of risk needs to be injected. Therefore, and concomitant with the rules governing with a late start, I would like to hazard the following:
Mile End
 
Oooh, a feisty strategy!
This calls for a technological gambit...
Tottenham Court Road
 
That's a worthy reply Eddie. So you really do know how to play the game. Perhaps I shall have to be less impulsive in future.

Hmmm... you're not the famous G. Eddy in real-life are you? You know, the one that played the famous marathon game against W.H. McKenzie in 1983 (and lost).
 
No, no relation. ;)
I used to listen to ISIHAC quite a lot some years ago, I think I can safely say I know the rules to MC as well as anyone. :D
 
I listened to ISIHAC this lunchtime in which Tony Hawkes won an impressive game of MC. Humph declared he had scarely witnessed better. I wish I had had a notebook and pencil with me to record the game, but capturing all its nuances using Henri Venbacker's standard notation AND continuing to drive safely at the same time is something I could have only done in my younger days when I played for my county. You didn't record it by any chance did you?
 
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