Yeah, the Askia's ability to don't achieve absolutely anything in the infinite number of games is ridiculous
Seriously, in my entire "Civ5 career" I have never ever saw Songhaj being good in damn anything, either it is absolutely bland second - tier civ or civ notable only for its hilariously bad statistics (science! economy!
)
yeah, the usually punching bag. At least you can always count that you'll get lot of land by conquering Gao.
Dunno why, but Gao always seems to have huge territory around it.
ps. Tried Askia yesterday on Standard\Immortal game. I got Salt start (with high number of Salt tiles, like 10 of them
) so I was able to have good production and grow at the same time. Brazil was my first neighbor and he was being punk of course. So we got into fight when I got my cavalry. I kinda enjoyed using them, they are relatively cheap to build, have no penalty on attacking cities and they are really fast. If they had "move after attacking" they would be easily equal to Keshiks. I've been using nothing but horses and catapults to capture every Brazilian city, except one terribly located to leave Brazil alive. The gold gained from pillaging was
(got around 700 gold from Rio, around 350 from others). Later on, punched my favorite punching bag AI - Spain.
His UB - it's great. Replaces Temple, which means, you will probably build it anyway. It has +2 on culture and faith. Cost no maintenance. With religion I add them +2 happiness and culture. This made it into very powerful building, that gives +4 culture, +2 faith and +2 happiness all while costing no maintenance. (Pretty much like Egypt's burial ground, only it gives 4 happiness and 2 culture).
In other words, Askia can be really good if player uses him right, it's just AI that's terrible.