About scientific victory for Civ7, I'd like this to be broader and not entirely reliant on space travels in the late game. I suggest including several scientific achievements that you'd make during the match, each achievement would grant a different amount of points, depending on the degree of importance and difficulty of each achievement. The civilization that would win the scientific victory would be one that exceeded a set amount of points.
Some examples of achievement:
The achievements will involve numerous areas: physics, chemistry, mathematics, medicine, astronomy, genetics, biology, agrarian, computing, environmental...
For you to get an achievement, you need to unlock specific technologies, build certain buildings, carry out projects and recruit scientists (gold only), the more scientists (common civil unit, not a Great Scientist) you employ in a project, the faster the projects will be completed and will increase the chances of success.
Great Scientists will also be important, some achievements will only be acquired with specific Great Scientists. For example, with Charles Darwin, you (and only you) will achieve the achievement the discover of theory of evolution and natural selection, which awards 12 points and extra science in biological research labs. Now there will be different types of research labs.
With this new scientific victory system, you can win the match without having to send rockets into space. You can specialize your civilization in becoming a scientific robotic power or a power in agricultural research. You can still become a generalist scientific power and win the game by getting points in different areas. The options are many.
What do you think?
Some examples of achievement:
- Be the first civilization in the world to develop a writing system: 10 points. 5 points if you're not the first.
- Be the first civilization in the world to develop medicinal knowledge: 10 points. 5 points if you're not the first.
- Be the first civilization in the world to develop advanced navigation techniques: 7 points. 3 points if you're not the first.
- Be the first civilization in the world to create the steam engine: 10 points. 5 points if you you're the first.
- Be the first civilization in the world to send a satellite into space: 7 points. 3 points if you're not the first.
- Be the first civilization in the world to reach the Moon: 10 points. 5 points if you're not the first.
- Be the world's first civilization to Mars: 12 points. 6 points if you're not the first.
- Be the first civilization in the world to revolutionize the means of communication (creating the Internet): 15 points. Unique points only for the first one.
- Be the first civilization in the world to fully automate the means of production: 15 points. 7 points if you're not the first.
The achievements will involve numerous areas: physics, chemistry, mathematics, medicine, astronomy, genetics, biology, agrarian, computing, environmental...
For you to get an achievement, you need to unlock specific technologies, build certain buildings, carry out projects and recruit scientists (gold only), the more scientists (common civil unit, not a Great Scientist) you employ in a project, the faster the projects will be completed and will increase the chances of success.
Great Scientists will also be important, some achievements will only be acquired with specific Great Scientists. For example, with Charles Darwin, you (and only you) will achieve the achievement the discover of theory of evolution and natural selection, which awards 12 points and extra science in biological research labs. Now there will be different types of research labs.
With this new scientific victory system, you can win the match without having to send rockets into space. You can specialize your civilization in becoming a scientific robotic power or a power in agricultural research. You can still become a generalist scientific power and win the game by getting points in different areas. The options are many.
What do you think?