I was fascinated by the discussion on the worst BTS leader. So I felt like this thread might be neat. And don't give me a hand-wavy "I depends!" answer. That's no fun.
Here are my top 5, in no particular order:
Pericles of Greece - Pericles has the fastest great scientists in the game, and this is only amplified by your cheap universities. Combine this with Phalanxes, which are basically Civ 4 vanilla axemen, and you have a blazing-fast start which can win you the game in the classical era. Cheap super-colesseums are pretty nice too.
Julius Ceasar of Rome - A near-perfect combination of assets. Organized and Imperialist let you expand fast and pay for the inevitable empire you will conquer with Praetorians. The extra great generals help even more for pumping out highly promoted legions.
Huayna Capac of Tawantinsuyu - A ridiculous combination of economic traits combine with a powerful UU out of the gate and a granary that pops borders help you start fast, which, as we know, is the biggest factor in victory.
Mansa Musa of Mali - The AI god of tech will be overflowing with gold even if you play him. Forges are cool, and mints are even cooler. Skirmishers would be more convenient if you started with Hunting, but they will nonetheless make your classical era cities invincible - which, shockingly, lets you get a fast start.
Willem of the Dutch - Fast expansion and a strong economy let Willem get of the ground. He's not as great on Pangaea or land maps, but on Terra, Continents, or Archipelago, East Indiamen rule the seas, devastating Galleons and Caravels and allowing for cheaper and faster amphibious invasions and colonization. Colonization is especially fun thanks to the flavor it adds to the Dutch.
Here are my top 5, in no particular order:
Pericles of Greece - Pericles has the fastest great scientists in the game, and this is only amplified by your cheap universities. Combine this with Phalanxes, which are basically Civ 4 vanilla axemen, and you have a blazing-fast start which can win you the game in the classical era. Cheap super-colesseums are pretty nice too.
Julius Ceasar of Rome - A near-perfect combination of assets. Organized and Imperialist let you expand fast and pay for the inevitable empire you will conquer with Praetorians. The extra great generals help even more for pumping out highly promoted legions.
Huayna Capac of Tawantinsuyu - A ridiculous combination of economic traits combine with a powerful UU out of the gate and a granary that pops borders help you start fast, which, as we know, is the biggest factor in victory.
Mansa Musa of Mali - The AI god of tech will be overflowing with gold even if you play him. Forges are cool, and mints are even cooler. Skirmishers would be more convenient if you started with Hunting, but they will nonetheless make your classical era cities invincible - which, shockingly, lets you get a fast start.
Willem of the Dutch - Fast expansion and a strong economy let Willem get of the ground. He's not as great on Pangaea or land maps, but on Terra, Continents, or Archipelago, East Indiamen rule the seas, devastating Galleons and Caravels and allowing for cheaper and faster amphibious invasions and colonization. Colonization is especially fun thanks to the flavor it adds to the Dutch.