Tony.Uk
TonyUK
I have read some threads on this and still not sure about some aspects, and since trying to specialize my cities I am getting even worse results than before, playing at warlord level on BTS.
Some points:
Played yesterday as Incas, starting with a coastal city, therefore I think immeditately set this up as a commmerce city, though it had no floodplains.
I would prefer to start with a production city but did not think this was a good idea as not much mining facilities around. Is this correct? I eventually found a GP city with floodplains which I farmed as I need GP's not commerce but this was on the front line and eventually attacked.
So to set up commercial I go into city manager and indicate one of the markers as commercial. I dont know any other way of doing this. Immedaiately I notice it then take a long time to build anything. Or should I not be decide type of city until it has reached a certain size say 6.
So thereafter I search for suitable locations for a production and GP City. Asssume you can have more than one production city for military. Its all very well the threads talking about only building miliary units in these only - does that mean I cannot build them in other non production cities, and that I have to move the miliary units created to other cities. This is not practical as when a new city is created you need a couple of say archers immediately to protect from barbarians. If you have 8 cities you probably need a good 2 production cities on each frontier.
One other thing I would like to see is a thread that shows picture examples of how to calculate precisely the number of each type of resource, food, hammer and coin point in a potential city in order to determine type, without getting involved in complications like dot mapping - keep it simple with examples. I also think GP and commerial cities should be away from the front line if possible. So I am still doing something wrong.
Whenever I start to do well (by luck) - I get attacked by idiots like Shaka with huge stacks, despite trying to build up my miliary - how do they do this?
Groan!
Cheers
TonyUK
Some points:
Played yesterday as Incas, starting with a coastal city, therefore I think immeditately set this up as a commmerce city, though it had no floodplains.
I would prefer to start with a production city but did not think this was a good idea as not much mining facilities around. Is this correct? I eventually found a GP city with floodplains which I farmed as I need GP's not commerce but this was on the front line and eventually attacked.
So to set up commercial I go into city manager and indicate one of the markers as commercial. I dont know any other way of doing this. Immedaiately I notice it then take a long time to build anything. Or should I not be decide type of city until it has reached a certain size say 6.
So thereafter I search for suitable locations for a production and GP City. Asssume you can have more than one production city for military. Its all very well the threads talking about only building miliary units in these only - does that mean I cannot build them in other non production cities, and that I have to move the miliary units created to other cities. This is not practical as when a new city is created you need a couple of say archers immediately to protect from barbarians. If you have 8 cities you probably need a good 2 production cities on each frontier.
One other thing I would like to see is a thread that shows picture examples of how to calculate precisely the number of each type of resource, food, hammer and coin point in a potential city in order to determine type, without getting involved in complications like dot mapping - keep it simple with examples. I also think GP and commerial cities should be away from the front line if possible. So I am still doing something wrong.
Whenever I start to do well (by luck) - I get attacked by idiots like Shaka with huge stacks, despite trying to build up my miliary - how do they do this?
Groan!
Cheers
TonyUK