cephalo
Deity
So I've been looking at the lua code for the map scripts, and the AssignStartingPlots.lua file is quite different than the one in Civ5. There are things in there that I would like to tweak, without having to copy the whole file.
The AssignStartingPlots class actually does all of it's work inside the constructor. If I want to change one of it's internal functions, is there a way that I can just override them somehow instead of replacing the whole class?
It would be nice if my map script would reflect any changes made to it by Firaxis, except for the tiny bits I want to change. It could still break I guess, but I prefer to not to copy and paste massive chunks of code.
The AssignStartingPlots class actually does all of it's work inside the constructor. If I want to change one of it's internal functions, is there a way that I can just override them somehow instead of replacing the whole class?
It would be nice if my map script would reflect any changes made to it by Firaxis, except for the tiny bits I want to change. It could still break I guess, but I prefer to not to copy and paste massive chunks of code.