Hey all,
New version inbound, with just a few small changes. Is savegame compatible.
New version uploaded at of 10:10pm EST.
G
New version inbound, with just a few small changes. Is savegame compatible.
Bugs/Changes:
- Fixed Arabian desert yields bug
- Fixed religious spread from piety not adjusting properly with city refresh
- Builders prioritize resources a bit more
- Fixed difficulty scaling issue (used wrong file - silly me)
- Adjusted GG Citadel logic some more
- AI more likely to pillage during war, and raze properly if they want to simply punish the player for existing (rather than conquer them)
- Workboats can now move through Ice (at Ballistics)
- Villages now start with +1 Culture (base)
UI:
- Added some CBP elements to EUI tooltips (plots)
- Added Whoward's Archaeology/Artifacts mods to CBP - no longer needed.
Piety tweak:
- Opener: +3 faith in capital now +1 faith/culture from temples
- Divine Right: now +1 happiness from temples (was +4 happiness from religious national wonders)
Tradition Tweak:
- Finisher: +3 Happiness from Palace, and +1 Happiness from National Wonders with Building requirements.
Liberty Tweak:
- Representation loses +3 happiness, now +1 per 12 (was 15)
New version uploaded at of 10:10pm EST.
G