I wouldn't call this a bug, but I didn't know where else to post.
So, the problem I have is with the random generated maps. They produce so few resources. Even if map is set to huge, with the abundant option for resources, I would get 1 cattle on the whole continent, with maybe some fish and 1 iron.
Even with "PerfectWorld3" map script, the problem is the same.
I have some mods installed, but I doubt it's their fault, since that problem occurs even in World Builder. But I noticed that it produces slightly more resources than maps generated in the game.
Any info on this?
So, the problem I have is with the random generated maps. They produce so few resources. Even if map is set to huge, with the abundant option for resources, I would get 1 cattle on the whole continent, with maybe some fish and 1 iron.
Even with "PerfectWorld3" map script, the problem is the same.
I have some mods installed, but I doubt it's their fault, since that problem occurs even in World Builder. But I noticed that it produces slightly more resources than maps generated in the game.
Any info on this?