Deep_Blue
Knight
- Joined
- Aug 2, 2005
- Messages
- 750
I am a civ fan since CIV3 , imo civ3 was the best one, civ4 was good but combat was disapointing. civ4 had good improvment over civ3 that made the game better (like limited movement on railroad) but in general civ3 combat was more fun.
now I was waiting for civ5 for long time expecting major improvement mainly on combat system, as I said before civ4 combat was disapointing. I still didnt get Civ5 but from the reviews and from what I read in the forums I learned that combat system was re-worked in civ5 and now it is very different than what it was used to be. I dont know all the chages but one major change bothers me :
No more stack of doom
ok .. SOD was unbalanced in civ4 and in someway made the game easier for human player, you just stack 50+ units and you win easily. but going to the opposite extreme of not allowing units stack is in my opinion much worse.. thinking about how I will move my units around the map and how do I protect exposed units and how to manage a huge battle , makes me feel that the combat will be slow , tedious and unenjoyable (Please note that this will have more negative effect on the AI because a human player is much better in micromanegment than the AI => weaker AI).
instead of removing units stack why didnt they just remove colleteral damage (which was the main problem by the way not unit saking) and then limit stacking to a certain limit, like for example up to 10 units of same type in one tile.. that make more sense plus it is more realistic.
To be honest I will not play the game.. I will just wait for the expansion pack when all gameplay problems and bugs are solved.
now I was waiting for civ5 for long time expecting major improvement mainly on combat system, as I said before civ4 combat was disapointing. I still didnt get Civ5 but from the reviews and from what I read in the forums I learned that combat system was re-worked in civ5 and now it is very different than what it was used to be. I dont know all the chages but one major change bothers me :
No more stack of doom
ok .. SOD was unbalanced in civ4 and in someway made the game easier for human player, you just stack 50+ units and you win easily. but going to the opposite extreme of not allowing units stack is in my opinion much worse.. thinking about how I will move my units around the map and how do I protect exposed units and how to manage a huge battle , makes me feel that the combat will be slow , tedious and unenjoyable (Please note that this will have more negative effect on the AI because a human player is much better in micromanegment than the AI => weaker AI).
instead of removing units stack why didnt they just remove colleteral damage (which was the main problem by the way not unit saking) and then limit stacking to a certain limit, like for example up to 10 units of same type in one tile.. that make more sense plus it is more realistic.
To be honest I will not play the game.. I will just wait for the expansion pack when all gameplay problems and bugs are solved.