Noble's Club VII - Sitting Bull!

Monarch/Epic, 2000 BC to 175 AD or so

Spoiler :
I started the round having met no one. By the end of the round, I had met Zara, Justinian, Victoria, Isabella, and Boudica. Izzy was Buddhist, as usual; Boudica was Hindu. The continent was going Buddhist generally, but I remained neutral, content to expand responsibly.

I teched BW - Sailing - IW - Math - Currency - Code of Laws - Calendar - Monarchy, and traded for several other techs, notably Alphabet and the religious techs. My trade partners were Vicky and Zara. I was running scientists in my gold/floodplain city and the horse/fish city, and got two GPs this round, both of which went to the gold/floodplain city for an academy and settlement, respectively.

As the round progressed, I had to make some adjustments to my initial city placement, either because of new resources showing up, new land being exposed on my map, or simply because I was wrong and the computer had a better suggestion.

The first order of business: get more happiness for vertical growth! To that end, I settled the northeast furs/deers site. With a few cottages thrown in, this city became a decent little commerce town and gave me happiness and some trade bait:

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I had built three Chariots early in the round for barb defense and settler escort. They all saw action.

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This is another reason why I like chariots ... FAST settler escort baby!

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When I got to my preferred city site near the pigs and floodplains, the computer suggested another spot on the coast. As this would help with later trade routes and building a navy, I agreed and settled there instead. This also reduced a little overlap with my gold/floodplain city. Having the iron on the western plains hill tile (exposed on the very next turn) was a bonus, too.

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I went ahead and finally adopted slavery. I had a few buildings I needed to get out in low hammer cities and military units in the capital for capturing barb cities and raising the power rating.

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I plopped down the cottage city one tile from my original location to reduce overlap with the barb city to the east and to settle on the river for a future levee.

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The barb city turned out to be perfectly placed to get a ton of great resources that I would soon be able to harvest. My small force of Swordsmen had no trouble with the archer and two warriors stationed there:

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I also made it first to this tech, picking up a religion. I didn't adopt it though, as there was already a holy war brewing -- though curiously, no other religions spread to me despite my open borders with nearly everyone. Confucianism spread to about half of my cities by the end of the round, and I had built a few temples for some bonus happy faces. Once I picked up Monarchy, I had also adopted Hereditary Rule and Caste System.

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On the last turn of the round, I took a barb city to the east of Cahokia. Again, it was in a different location than I had wanted (losing the fish), but it had a lot more land tiles in its BFC, most of them grassland. I decided to capture it.

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By the end of the round, I had eight cities, founding three and capturing two since round 1. I was on fair terms with most of the other civs and about in the middle of the pack power-wise. I anticipate settling another city or two then deciding on a victory condition to target.
 

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As I said, getting bored with prince and not liking being behind like on monarch . . .
This game is actually "Monarch or Emperor Light" on those levels, because the WB file system we use has no way to give the AI all its proper bonuses. It gets the correct number of units, and all the correct % bonuses are applied to both the AI and the player, but there is no way to give the AIs "Archery" without creating a 2nd WB file (which is what I do with the PYL series).

So, without Archery, the AIs will be a tad slower than they normally would on levels where they would get Archery automatically, which starts with Monarch (one of the big reasons the jump from Prince to Monarch is so tricky for many). AIs prioritize Archery much more than the human (I wont even research it if I have access to Copper or Horses), and have to self-research it, meaning they are going to be a bit behind on other things.

These games are a good place to play Monarch for that reason, it sort of puts a step between Prince and full Monarch levels.
 
This game is actually "Monarch or Emperor Light" on those levels, because the WB file system we use has no way to give the AI all its proper bonuses. It gets the correct number of units, and all the correct % bonuses are applied to both the AI and the player, but there is no way to give the AIs "Archery" without creating a 2nd WB file (which is what I do with the PYL series).

So, without Archery, the AIs will be a tad slower than they normally would on levels where they would get Archery automatically, which starts with Monarch (one of the big reasons the jump from Prince to Monarch is so tricky for many). AIs prioritize Archery much more than the human (I wont even research it if I have access to Copper or Horses), and have to self-research it, meaning they are going to be a bit behind on other things.

These games are a good place to play Monarch for that reason, it sort of puts a step between Prince and full Monarch levels.

And here I thought I was just having a good game ... :p
 
That no free tech for the AI certainly explains why the AIs scores seemed a bit low. Had no idea, thanks for pointing it out.
 
Well I kinda stopped posting on Brennus, somewhat because of work, and somewhat because I just wasn't having fun with the game. :( So I'll give this one a shot but no promises! The upside however is that I have been playing all my games on Noble lately and winning for the most part (or just quitting when victory is in the bag and I have other stuff to do.)

(Or when I just want to quit. Or when I lose. I digress.)

So, Sitting Bull. Never played him, never really played against him, and those times I have, he's been a non-contender. Starting location is awesome, and the surrounding lands look good. Let's go!

Spoiler 1000BC :
Played quite a ways in, having snagged the Oracle and Stonehenge. I ended up taking COL with the Oracle because I had expanded early, thanks to good luck with huts allowing me to run four cities at 100% for a while. I need Courthouses now, and I do want to try to block off some of Zara's expansion. He's a good trading partner but he's good at expansion and a war may be in our future. When it does, I want to have an advantage in land.

Tech wise, I went AH (for the cows), Mining (from a hut), Mysticism (for SH), Bronze Working, Hunting, Archery, The Wheel, Mono, Priesthood, Writing, Monarchy. I have a GP sitting in my capital waiting to either bulb Theo (meh) or build the Conf. shrine (better idea, imo). Code of Laws was of course from the Oracle. It's been a while since I've taken CoL from the Oracle, Metal Casing has always been what I've gone for, but I've little need for the Colossus (but still might get it - Oracle and Stonehenge came late and I think the Great Wall still hasn't been built.

I may aim for a culture victory, I want practice on those and having a decent neighbor like Zara should make that easier than if I had someone like Monty. (Who would be getting a dog rush believe you me.)

All in all, the Sioux peninsula (why is Sitting Bull simply "Native America"? Why is he not Sioux?) is an incredibly rich land, and the main land offers some good bounty too after iron working. For cities, I founded my capital 1E as many of you did, which I would have done anyway before knowing cows lay to the east. The river is nice, lots of good commerce there and believe you me, I need to cottage the hell out of that thing. My other cities were actually all founded on the coast (maybe I should aim for the Colossus), two to the east to grab the horses and as much fish as I can, and I've founded the gold city (and need to get a worker there ASAP) two tiles south of the river on the west coast.
 
This game is actually "Monarch or Emperor Light" on those levels...
Damn. I shoud've waited for an answer before I started the game. Well, then it's monarch light for NC VIII. Thanks Bleys!

when I made that remark I had already forgot the looks of the BFC
I know. But your unconscious still remembered them. :scan:

No worries ;)

Anyway, here we go on handicaped prince:

Spoiler :

4000 BC - 1 AD (Round 1 + 2): We must not chop any forrests inside BFCs. Founding and ressource-hooking will be allowed.

We settle 1E and indeed - we find bisons.

Techpath: animal husbandry -> mining -> the wheel -> (popped masonry) -> mysticism -> hunting -> archery -> started BW



We meet Justinian and Zara Yacob. No enemy capital around, so no dog rush. :(



We could steal a worker from Zara but I get the impression that would just give Justinian room to expand. Nah.

 
@Everest:

Spoiler :
why did you settle Horseback in that location? 1E of there gets you a fish while keeping the horses and clams, and 1 SW of there would add wheat while keeping the horses and clams.

I mention this because when I was a Noble/prince player, I routinely missed bonus tiles in my city placement. Even at Monarch, I still make mistakes in this area and often use the computer blue circles to give me ideas on placement, even if I don't use them often.
 
Hi

Noble, Marathon. 2nd round til about 1558. First round here

Spoiler :
Okies I decided to get ready to take out Zara. Meanwhile Vicky is STOMPING all over poor BootyCall. I seem to be her only friend she keeps coming and begging for tech and help and finally begs to make her my vassal. I say no to vassalizing her just because A it would make me at war with Vicky and I want to kill Zara first and B cuz she is so stomped now she would be NO help at all in a fight so all I did was give her Civil Service when she asked then said no to vassalage and told her via con dios hehe. I am not even sure WHY of all the techs she asked for CS she doesnt have machinery yet so it wont get her Maces and if she asked for machinery while teching CS instead of other way around at LEAST she could make xbows till CS was done :/.

Not long after declining her vassal request I guess Vicki called on other AI's to dogpile poor BootyCall cuz all of a sudden EVERY body jumps on her.

Now I figured she wasnt gonna last more than a few more turns so I had my stack that was getting ready next to Zara move out west to join in to to try and get a city or two before she gets wiped out or vassalizes.. I only got ONE city but it is a handy one. It is an city just west of Constantinople that Booty took from Justinian. That city is nice becasue it makes sure Constinople which is a VERY nice city has a buffer between it and Vicky plus it makes a nice staging poing for if/when I decide to take Vicky out.

After taking that one city a few turns laty Bootycall is down to one lil 3 pop city and I guess just to do one last act of defiance to Vicky instead of vassalizing to Vicky she ends up vassalizing to Izzy.

Now with THAT all done I turn back to Zara. I figure everything will be golden since not only is Zara looking weak and cut off from everyone else I am on pretty good turns with Vicky and Izzy even before i had a few turns of shared war when I joined their dogpile. Heck even Bootycall is back at pleased status with me now that war is over so I figure no worries from the west so I can take out Zara over in the east without worries.

Wrong. grrrrr as SOON as I Dow on Zara Vicky %&^%*&^ DoW on me. it bad enough that lil &*(^&* cant fight his own battles and bribes Vicky like a lil weenie but the fact that she accepted is VERY annoying. Even with the diplo hit from "you decalred war on our friend" from attacking zara we STILL had a very Hi diplo rating. Grrr things like THIS is why I dont like working TOO hard getting AI's to like you. Even when you do succed they STILL backstab you.

Ok well yeah MAYBE I did just got through backstabbing BootyCall and now turned on Zara the two civs I had the highest relationships with at that point but this is about Vicky being untrustworthy NOT me :p

This where having that buffer city was good thing though. That city got harrassed not Constaniople so it was still able to grow. It just kept making garrison units to keep vicky's stack busy while my main army was off fighting Zara.

Zara takes a bit longer than I'd like. Slogging through his culture one step at a time then dropping city defenses taking city then healing up then repeating took awhile. especially towrd the end I started off with 18 catapults and from suiciding them to knock down the garrisons to something my maces could handle only left me with 4 by the end and 4 cats dropping a city with a walls and castle takes a few turns hehe. War weariness starts to become a pain but as soon as Zara last city goes down everything picks back up.

I am just lucky Zara isnt all THAT bright. His Oromos COULD have been a MAJOR pain IF he had bothered to build em in large numbers but instead I just had to deal with one lone Oromo every other city so but even so a couple of Oromos on a hill were responsible for a big chunk of wasting cats to cut them down so my maces and knights could handle it.

Meanwhile ALL this time Vicky is wasting units just killing them against my garrison in that one city and keeps refusing to talk for the LONGEST time. And when FINALLY I get her to offer peace Izzy DoWs on me grrr so again I have her bothering my buffer cityuntil she is finally willing to talk and so I can get back to building up my empire peacefully.

And THAt is finally starting to get better. I actually beat Vicky to Lib and and also got astronomy and banking so Unis and Observatories and banks are all being built and since thanks to Vicky and THEN Izy BOTH dow on me I have no foreign trade routes so I switch to Mercantilsm and then represntation after I got constuion done.

So now my empire is doing like 700 plus beakers a turn at this point and I am hoping once I get done resarching printing press which I am doing at this point in game and my cap finishes Oxford it will get very close to 800 or more.

Vicky is still ahead in tech but NOT as bad as before so hopefully i will catch up and pass her and Izzy VERY soon.

And this point I am not too sure about next longterm move other than getting reasrch going as high as possible to catch up with tech.

War wise Izzy has the NICEST cities. She been wonderwhoring the whole game and her cap and one other city has some VERY nice wonders that would be helpful. Sistine chapel, Snakore. Spiral, Hanging garderns, MoM, and even hindu holy shrine.

HOWEVER to get to Izzy I would have to go through Vicky by land OR try to do some kind of sea assault which I HATE to do if I can avoid it and would also leave my attackers and any cities I took cut off if Vicky gets bribed into helping Izzy which I KNOW she would.

So Izzy is the nicest but is not convenient to attack since Vicky is between me and her.

Now Vicky IS more convenient. BUT while she not wonderwhoring AS much she does have one VERY annoying wonder. SoZ. Not only does she have SoZ but its in her cap which is on the opposite caost from where my attack would start and means a LOOOONG annoying march to get to it with WW building and building the WHOLE time.

Luckily both Vicky and Izzy seem to be focussing more on non military techs at this point so after preinting press i could research chemistry build some frigates and grenadiers and galleons to sail over and take London by sea right off the bat then hold it while my main stack starts moving through after London is taken.

Or I could try democracy next race for SOL to dbl merc/rep combo and then tech faster until I go either fascism for police state/ rushmore and THEN take out Vicky or just stay turtled up and try for space win. Either way all those wonders Izzy has would go to waste since even if I DID get to em game would pretty much be over by that time since if I take out vicky first I would be VERY close or over dom win threshold.

So not sure which way I am going at this point put does look like now that while win still not guaranteed yet its more like situation where game is mine to lose and IF I dont mess up BIG time I SHOULD be able to pull off SOME kind of win. but for me that is always VERY big if hehe :p.


@themeinteam well I would post screenshots but only way I can do it is if they are also in little thumbnails at bottom of page and its annoying doing it that plus it could also act as unhidden spoilers to neone who looks real close hehe plus its embarassing when ppl see how bad I place my cities :p

Kaytie
 
Monarch/Epic: 175 AD to 1320 AD
Spoiler :
For those of you looking for some Civ edumacation, here are some examples of what *not* to do.

The good news: I started and ended the round with the point lead, I haven't lost any cities, and I added three cities to the roster. I also built my first and only wonder, the Great Library.

The bad news: I was triple-teamed by the Buddha bloc (Izzy, Zara, and our favorite Albino, Justinan) and I'm no closer to any victory condition than when the round started.

The first thing on the agenda: settle the last site on my southern border. Unfortunately, it is crowded by Zara's city, but I will get all of those lovely riverside grassland tiles nonetheless.

Civ4ScreenShot0001.JPG

Around this time, I was getting all kinds of nasty demands for techs, resources, and religious conversions. I said no to everyone.

Newbie lesson #1: sometimes you need to cave in, as you'll see.

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Notice that Justinan was attacking me from Zara's lands. This is a situation you want to avoid, as you will see.

Once Justinan attacked, I immediately switched into slavery ... my border cities had poor production and I needed a few quick walls and defensive units. It was enough to wipe out Justinan's first stack.

After I had enough units, and during a lull in the fighting (he wouldn't talk to me), I pulled the trigger on this civics swap. Prior to this, I hadn't adopted OR because I had not chosen a state religion. Well, I decided to go ahead and adopt Confucianism for the happy face, building boost, and to make a few missionaries.

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I also built the Great Library in Cahokia, thanks to the boost from Bureaucracy and OR. I only built this because (a) I could and (b) I wanted to deny it to the AI, particularly Vickie, who had a tech lead on me by the end of the round. The GPPs and extra beakers will be nice, too, of course.

Newbie lesson #2: you can sometimes build expensive wonders without stone or marble or wood chopping, if you can get a bunch of production multipliers working in one place.

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Sometimes the AI actually is smart. After Justinan had sent two stacks to their death against Hittite, he cleverly went after one of my other border cities. Fortunately, he was willing to talk to me, and made peace for Aesthetics. Whew.

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The peace was short-lived. Remember my switch to Confucianism? The price was soon to be paid for that, as first Zara, then the entire Buddha bloc was on my tail.

Newbie Lesson #3: If you anger one member of an opposing religious faction, assume that you will be angering all of the members of that faction.

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In other "silver lining" news, I got three great generals during the round. The first and third went to Cahokia, my capital/Heroic Epic/military pump city. But the second one became my medic. He got a workout.

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Nice little bonus: I won the library quest and had built the Great Library.

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During the war, I ended up taking two of Zara's cities. Here's the first one:

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The second one went down only after I had to deal with two massive stacks of classical-age units sent to their doom by Izzy. Fortunately, I had built several knights, and our Spanish vixen only had a token spearman here and there. Her units (especially her catapults) were simply worked over by the Sioux knights. I should also point out that I got a lot of use out of Protective here -- I ended up building a Castle in Hittite, which was virtually impregnible. I can't tell you how many rounds went by while the AI catapults bounced off the walls, buying me tons of time to reinforce and position my army.

Newbie Lesson #4: Try to get to Guilds first if you are fighting a medieval war. Knights are wonderful in defensive and open field battles, and the extra movement is always useful.

Here I made a critical blunder:

Civ4ScreenShot0032.JPG

War Weariness was mounting with Zara, so I took a peace treaty from him. He threw in some gold and gold per turn, too. Isabella also took a peace treaty (no tribute either way), after I'd waxed three of her stacks. Then Justinan moved a huge (!!) stack next to the city I'd just taken. I advanced my forces into the city, but couldn't attack his stack because ... you guessed it ... he's in Zara's territory and I just made peace with Zara.

Newbie Lesson #5: Try not to fight Civ A in Civ B's lands, unless you are friendly with Civ B.

At the end of the round, I think my army is about to get owned by Justinan's numerous catapults and supporting army. The city I am defending is still in revolt and has no cultural defenses. And Justinan won't talk to me. *gulp*!
 
@slobberinbear
Why didn't you just go Buddhist as soon as it became available? As long as the 2 south of you are the same religion you're pretty much completely safe if you're the same religion as both of them.
 
@slobberinbear
Why didn't you just go Buddhist as soon as it became available? As long as the 2 south of you are the same religion you're pretty much completely safe if you're the same religion as both of them.

Spoiler :
Stubbornness. No good reason really. In the back of my mind, I also thought that they'd be going after Boudica and Vickie more, who were closer and Hindu.

I also think I was picking a fight in a passive-aggressive sort of way.

I suppose the good news is it's not too late to switch. Then I could open borders with Zara and convert him to Confucianism.

EDIT: It may be worth a shot to convert to Buddhism NOW, see if Zara will open borders with me, then pound Justinan's stack to try to damage his massed catapults before they barrage me to oblivion.
 
Well hello all!

I finally get to join in another NC game. I was to busy to bother with the last one so lets hope I can finish this one.

Ok in to the report.

Checkpoint 1: 2525BC - dot map
Spoiler :


Tech: Mining> AH> BW> HBR (hut!)> Writing(hut!)> start Myst

I got lucky with the RNG for a change this round! I'll pay later....

Ok the start is nothing special so I move warrior N and then settler 1E.


After 30 turns I meet the only AI of this round. This suggests hes a long way off and that we may isolated together if you get my drift.


I always seem to get Zara in my games. Hes a good all rounder and ok to get along with if thats what you want.

The RNG is nice to us 4 times in a row!





Sweet or what?

Next good old Thucydides drops by to tell us some good news. Lets keep it this way as long as possible!


Finally the main point of this post my dot map. I'm pretty sure I'll settle black B as I got HBR so horses and dogs plus pro archers (when I get there) will be well good.


So what do you think of my dot map? A will be a nice military city and can share hills with B for a bit (untill CS and chain irrigation).

C I don't know about. Should I split the Fish into two cities? Should it be 1S - no fresh water health but more usable squares? suggestions please!

Also what about the cows in the NW?

My plans for the next turns are:
1. Get henge if possible (free UB in every city)
2. Great Wall (AI SB love to spy so thats what I want and also barbs might be an issue here with only two of us on the coninent (possibly))
3.Monarchy for the wine and happness and also to open up Feud for pro longbows (maybe an Oracle sling?)
4. I'll also try to get at least another 4 cities before the ADs or there abouts
5. Have fun

Any other suggestions?



Edit: I'm playing Monarch-lite at epic speed

The save
 
@ Kaytie:

I recommend photobucket as you can paste URLs into your posts and it will just display the pictures like it does in my summaries (and a lot of others on the forum). Photobucket accounts are free and it doesn't take very long at all ;)

Spoiler :

In PYL II - Backstabbers! Vicky was one of the AIs. This is because Vicky is a backstabber. She's the strongest AI leader for the english. The only way to protect yourself from warring AI's is to have them at friendly - usually via shared religion and/or mutual military struggle/trade relations/no negative modifiers. Well, don't take vassals either or you'll do the mistake that made me have to replay brennus :(. It sounds like you're in a good position though.
 
@slobberinbear:
Spoiler :

You're right, shoud've settled the city 1E.

Btw, if converting to buddhism for open borders with zara doesn't work in your game: Move what you have left of your stack outside the city (just 1 tile), so you can retake it next round with CR-promotions and collateral while justinian is sitting ducks. But I suppose you already know that tactic. :)
 
Having won the last Nobles Challenge on noble I've gone for monarch (lite) this time:
Spoiler :
Settled one east, extra cow in BFC :thumbsup: . Settled my second city on gold/fish/floodplains. About to settle my third city.

Not sure about wonders, probably aim for Glib and forego pyramids.

Research: AH>mine>BW>Myst>Wheel>hunt>archery.

No copper but built a couple of dog soldiers.


 
Well, playing this one instead of finishing Brennus.

Monarch, Epic speed, 4000 BC - 600 AD
Spoiler :
Settled in place, mostly because I hate wasting a forest and a turn. I figured the cows could be in another city later. Got a scout off the Hut in the city BFC, which was a nice bonus considering how big this land mass is.

Teched Mining, and BW while building a worker, then a warrior, then a couple Dog Soldiers. My went looking around, and I kept my lucky hut streak alive!




Back to back pops on some VERY critical techs.

Now, I was going to go for the Feudalism sling with the Oracle and run the LBs, but in the end, I chickened out, and took MC from the Oracle, boring, I know. In the middle of all this, I got an interesting bit of news:



Poor Zara, he must have taken the brunt of the Barb Uprisings Fury (LOL, I love that).

So on I went, getting a few cities out pretty quickly to settle the Horses in the SE and the Gold in the SW. The barbs put up some cities as well, but I was making plenty of Dog Soldiers because I didnt go for the GW. Not being IND, or having Stone, nor many forests in the Capitol, I figured I could only get 2 Wonders, so I went for the Oracle and the Mids. The reason is I suck at espionage. I rarely steal techs, I only use it to revolt a city, and even then, its usually the 2nd city I capture, since I often have enough siege for the first city I take, and lose a few to suiciding for collateral damage, so the 2nd city is my "usual" revolt target.

Anyway, in 50 BC, I get the Mids, and life is good:



I played on, expanding a bit slowly, since my economy was in the tank (wow, I forget how much not having the GLH and a pile of coastal cities hurts, LOL). I had my Dogs roaming the jungles and found some barb cities. Eventually I took about 5 of them down, and kept 2 that I figured made decent blockers for Justy. He can be a PITA, but he spammed his religion to me, and I took it, to keep peace.

Eventually, I wandered down to Zaras old lands, and look what I found! I saw one of Justy's swordsman there a sec ago, so it must have tried to take out the city alone or something, LOL. Only a single warrior defending this city, and its an awesome one too! 4 Seafood



It has 4 seafood, 2 of which still had boats on them!

So my empire is strung out, I am behind in techs to Vicky, but holding my own. I founded Confu self tech) and Taoism (bulb), but I am Jewish like Justy. He is a nice buffer between me and Boudi, who is already being a PITA too Just met Izzy, too, great, all the Queen Bees this game, LOL.

My plan is consolidate my empire, grab a few more jungle cities (Justy already has 2 in my "areas"), and then just roll on to Lib, Nationalism, and Rifles. Nothing fancy, I guess I am just not into this game as much as I could be, no real reason, just kind of going through the motions. I am sure once I take out Justy and have to deal with the Queen Bee's it will pick up, heh. I have so much land though, I think once I settle in and get busy pumping out techs it will be a walk.
 
Hi

Report number 3. Report number 2 is here

Noble, marathon, 1892 AD

Spoiler :
Okies so after printing press I decided to go chem with intent on using grenadiers to maybe take out Vicky. I though it would be neat since I hardly EVER really use Grenadiers. Which is why I forgot now you need Mis Sci too hehe oops. Oh wells Chem still pretty useful the frigates keep my caosts safe JUST in case.

After that I pretty much went peaceful getting Demacracy and then sweating out the unhappiness of all my people whining for emancipation. I didnt want to go into anarchy until AFTER I got SoL done since Vicky and Izzy both got it before me while I was off getting chem. And they both been wonder whoring whole game so SoL was no guarantee but AT least it wasnt a wonder that got boost from marble or stone. I SWEAR I control half the fricken continent by this point and NOOOOO marble anywhere and only stone is in a SUCKY location grrr.

But I got lucky and got SoL done and while that was building I got econ and corp so after SoL was done I did dbl civics switch to Eman/Free Market.

Then I mostly went peaceful techs getting rplacement parts steam and industrial so I could get my hammers going as well as beakers and alos things like rifling and Mil Sci and and economy techs like flight. basically just playing SimEmpire ignoring everybody else while I try to leverage having all that land buy out commercing, out hammering out beakering out everything everybody else hehe.

I guess Vicky was in backstabbing mode still. Only this time she DoW's on Izzy which is fbm. The more they waste time and resources fighting each other the better for me hehe. Izzy loses a couple of cities and then she and Vicky make up and declare peace. And I guess after seeing Izzy get her hiney kicked BootyCall figured she hitched her wagon to wrong horse and declares independence then comes begging to be my vassal. I accept this time. She is pretty much useless but since her 'empire" is no just one city the maintance for having her as vassal is nothing and it gets me extra happiness boost.

After I tech industrialism and get the factories going now it smy turn to wonder whore hehe. I get Pentagon, Broadway, Kremlin (wast of hammers since I hardly ever switch to rush buying civic until looong after it expired but it was one more wonder to kae from those wonder whores so gimme gimme gimmme hehe :p) Rock and Roll, Crisco Redemer, Eifel, Hollywood. Pretty much every idustrial/modern wonder that comes up I have beeg getting all cept for 3 gorges mostly cuz even though my empire is frickin hu8ge now only ONE city is buy a river and even with a factory and coal plant it will take 50 turns so I am thinking nah I'll pass.

So now my economy and idustry and science all going like gangbusters I am at like 60% on slider getting 150 or gold a turn and doing over 2000 beakers.

I WAS gonna just tech my way to space win BUT Izzy is trying to turn all her early game wonder whoring in culture win. I noticed she been pumping culture of 3 cities for good long while but I wasnt worried since on marathon it takse a WHILE to get 3 cities to 150K but NOW she has 3 cities over 100K so that pretty much mean she needs to dies ASAP hehe.

I really HATE doing over seas wars but if I HAVE to I rather do it with taanks and marines and destroyers and battlships etc with airports to fly in reinforcements plus jails and rushmore built and crisco built so i do quck switch to police state if I have to, Not to mention I gotten so far ahead of Izzy she still just has Rifles and cav against my marines and tanks hehe.

I figure once I take all of Izzys cities and they come out of resistance and start popping I will get dom win and that shouldnt take TOO long since I got Sid sushi going now which is nice this game cuz there is TONS of seafood on this map :).

Hopefully before it happens there will be enough time to go beat up on Vicky a lil bit. She been annoying me the whole game and I at LEAST wanna go and raze her capitol or something before game ends hehe.

Well thats it so far. It took a lil while to get ahead of everybody but now I am and starting to pull away fast and this game I didnt even have to restart which is always nice :)

Kaytie
 
@ Bleys:

That's just not fair. I wish MY game went that way early on! I had to claw a bit before I was ok. A good example of why this is "monarch+ lite" ;). Your position looks SOLID though.
 
Sitting Pig 5bc (monarch lite, epic).
Spoiler :
First I beelined lit then went for Col (got confu). Traded aesthetics for alphabet then most everything else available. Now researching currency. Got a decent tech lead at the moment but it probably won't last.

Got two GS this round, first for academy in capital, second bulbed philosophy (Taoism).


Religion wise Zara founded Hinduism and converted Just. Isabella founded Buddhism and converted Vicky and Body so its Boys against Girls. I've had Judaism and Hinduism spread to me but no dominant religion so I guess I'll stay neutral.


Completed Glib 40bc, no other wonders. Pyramids have gone, maybe the Mysterons built it.

Got seven cities, three sites unclaimed to the north and some barb cities to the south.

All in all run of the mill stuff.

Next round probably expand a bit more, try to stay neutral, do the Lib Sling and see where I am in 1000ad.
 
Monarch/Epic, 1320-1380 AD

Spoiler :
So there I was, at the mercy of Justinian's uber-stack. Could I convert to Buddhism and avoid his wrath? Or at least get open borders with Zara so I could go down fighting? Or would I have to pull back to preserve my troops in hopes of retaking the city?

First the conversion ...

Then ... yes, Zara would open borders. I had no negatives with him at all, even though I'd taken two of his cities. Of course, he had declared on me, not the other way around.

But Justinian still wasn't talking to me. He has about 25 troops; I have 16. Unfortunately, all of my trebs and maces (about half my force) has no movement left and is stuck in the city. The rest of my force (a few knights, my medic, a longbow, a barrage catapult, and two crossbows) could move out ... or attack.

I decided to move out on the theory that after he took the city he may be more willing to talk to me ... before I reload and pound his sorry melanin-deficient hiney into the dirt. I'm sure the remainder of my garrison was writing bitter poetry against Sioux high command at that moment ...

They got absolutely spanked. I killed one catapult and lost 8 troops to his withering barrage.

About six turns later I had some more siege at the front lines and moved up to the wooded hill adjacent to the contested city. From that location, I pounded Justinan's grand army with relative impunity. I lost a few troops, but I estimate I killed about 30 units -- 20 of which were his promoted siege units.

In some irony, and to poke a little fun at myself, when I retook the city I gave it back to Zara. :p I also had hoped to get back in his good graces.

Justinan then took a treaty and paid some tribute. Since I was now Buddhist and he had declared on me ... I had no negatives with him at all.

But vengeance will be mine. I'm going to convert Zara and go after Justinan after my tech situation is improved.
 
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