"SoD is effective against a live player who either has no units which can cause collateral damage, or is unwilling to burn up siege units trying to kill your stack."
Some posters still don't get it. Before you knock SOD, ask yourself what are the alternatives???? Lets go through them systematically together.
1) Send isolated single units around. Not a good alternative because they can get picked off easy by an opponent taking advantage of rock, paper, scissors. I think we can all agree that lone units are very vulnerable.
2) Send pairs of units around. Better than 1, but still very vulnerable to an attacker taking advantage of r/p/s.
3) Send trios of units. This might be the best alternative to a huge stack. You can make sure groups of threes don't get owned by r/p/s. Still not great though because once one of your better defenders dies, the other two units are very vulnerable to r/p/s.
4). Send groups of 4. Almost the same as groups of 5. See groups of 5.
5) Okay, not vulnerable to r/p/s but EQUALLY vulnerable to seige units as a SOD. A SOD will never suffer collatoral damage to more than 5 units from a seige attack.
Therefore, since stacks of 5 are JUST as vulnerable to seige as SOD, why would you prefer them over SOD? They are more vulnerable to r/p/s since they have fewer best defenders guarding them.
Groups of three might be the best alternative to SOD, but only in rare circumstances where a defender has lots of seige and very few normal attack units.