Hi, long time player of FfH, new to Fall Further.
I had a clean install of .41a FfH that I used to install Fall Further. (I can't find .40 anymore). I'm not sure where my problems are, if its my install or if there are bugs.
Various units are red blobs, one such unit is the Light Bringer unit for Malakaim. Another is Slaverous the hero for OO. These were working fine with my first install from .40 FfH, but the map script for Erebus wasn't working so I did a reinstall of FF, but by then I was using .41a FfH.
Another issue is the Cave of Ancestors (Amurites) doesn't give any free promotions ever. I tried several methods of testing. I tried having over 40+ mana, the default mana from palace, and only 2-3 extra mana making over 30 units each time. (Also used a bunch of great sages to research and normal production to build these units) I tried making Diciple, Archers, Melee, Druids, and Adepts. This came up because I never saw any level 2 spells in a very long game I played as Amurites so I started testing with World Builder.
I had a clean install of .41a FfH that I used to install Fall Further. (I can't find .40 anymore). I'm not sure where my problems are, if its my install or if there are bugs.
Various units are red blobs, one such unit is the Light Bringer unit for Malakaim. Another is Slaverous the hero for OO. These were working fine with my first install from .40 FfH, but the map script for Erebus wasn't working so I did a reinstall of FF, but by then I was using .41a FfH.
Another issue is the Cave of Ancestors (Amurites) doesn't give any free promotions ever. I tried several methods of testing. I tried having over 40+ mana, the default mana from palace, and only 2-3 extra mana making over 30 units each time. (Also used a bunch of great sages to research and normal production to build these units) I tried making Diciple, Archers, Melee, Druids, and Adepts. This came up because I never saw any level 2 spells in a very long game I played as Amurites so I started testing with World Builder.