I think there are too many notifications given every turn, especially later in the game, and that makes it hard to keep track of the events that are actually important. To improve the situation, I've recently condensed multiple notifications for war declarations / peace treaties into one (see spoiler) and created a mod to customize notifications for instant yields. In this thread I'd like to discuss what else can be done to reduce the number of notifications.
Previously:
Now:
Some suggestions:
Spoiler :
Previously:
Now:
Some suggestions:
- For WLTKD, only give a notification when an unowned resource is required. When WLTKD is activated or extended, only use a white on-screen text message. That way the notification with the resource icon would show up only if a resource is needed, making it immediately clear what is meant.
- Remove the notification "A city-state revokes quests". It's useless most of the time as the quests are no longer active anyway.
- When a deal with another player ends, give one combined notification instead of a separate notification for every deal item, similar to the change to war declarations