Old World patch #78

The_J

Say No 2 Net Validations
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And a new patch is out!

https://mohawkgames.com/2021/11/18/old-world-update-78/
Highlighted Changes:
  • Increased food from game, citrus, fish crabs, pigs , cows, goats and sheep
  • Council projects boost training, civics and money have been reduced
  • Dyes and Pearls resources are now worth +20 money +2 culture
  • 9 new events added
  • Added reminder system, using a ping you can set a message to appear on a specific turn
    • Hold Alt and right click on the map screen to bring up the ping menu
    • Select the chat bubble icon to bring up the message system
    • Enter ping text and turn number you wish to be reminded
    • Click “Submit”

Full changes:
https://gist.github.com/MohawkGames/0ba4801a60f849ba04f3d813a5b0ae2c
Spoiler :

Main Branch: Old World Version 1.0.56149 Release 11/18/2021

Design
Increased food from game, citrus, fish, crabs, pigs, cows, goats and sheep
Council projects boost training, civics and money have been reduced
Dyes and Pearls resources are now worth +20 money +2 culture
Inheritance UI has been updated to make heirs more clear
We now show archetypes for all generals and govenors
Added reminder system, using a ping you can set a message to appear on a specific turn
Added additional achievements to the Barbarian Horde Scenario

Art
Updated color of stone on Marble Quarry

New Events
The Harvest Festival
The Old Gods
An Unlikely Partnership
An Offer We May Not Want To Refuse... (6 variations)

Bugs:
Fixed issue where gifting could be exploited
Carthage IV: fixed issue with underwater improvement, adjusted for inflation
fixed archetype alignment in the encyclopedia window
Adjusted titles for characters in Carthage Scenario
Adult characters will no longer see the Regency Council event
Fixed ambition requiring 4 govenors instead of 3
Fixed issue with family opinion
Various event and text fixes

Additional Fixes:
Fixed bug with multiplayer
Addressed issue where victory occured and didn't pop up appropriate panel
Fixed issue with foreign marriages
Fixed issue with duplicated MP lobbies
Added link to the Official Old World Wiki to Main Menu
Removed job posting from main menu
Addressed learn-to-play issue
Fixed PBC email notification issues
Fixed issue with upgrading units losing their family
Fixed issue with worker tile recommendations
Test Branch: Old World Version 1.0.55979 Test 11/10/2021
 
The Hunters were already my favorite family. I feel like the increased food boosts them even more!
 
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I can no longer remove the texts by ALT-clicking on the X on my map remarks. I use those to plan out my adjacencies and remove them when done. Now I have a very cluttered map.
Instead of fixing this, even better would be to let me create (and remove) real map markers so I can see on the map what I planned.

Edit: it seems I can only not delete the ones from before the update. No problem. Request stands though.
 
Last edited:
I can no longer remove the texts by ALT-clicking on the X on my map remarks. I use those to plan out my adjacencies and remove them when done. Now I have a very cluttered map.
Instead of fixing this, even better would be to let me create (and remove) real map markers so I can see on the map what I planned.

Edit: it seems I can only not delete the ones from before the update. No problem. Request stands though.

This is probably due to the way text pings were changed to allow reminder text pings. It seems to have an unintended consequence. :)
 
I noticed, that since the patch, all heirs are called Duke ... regardless of gender. It's rather confusing.
 
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Female Dukes will be fixed next patch. :)
 
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