isau
Deity
- Joined
- Jan 15, 2007
- Messages
- 3,071
I think the AI should just not throw its whole force at you at once. There is some balancing to be done around unit costs and such, but turtling is really effective in this system of combat, and IMO it's something that wouldn't be terribly difficult to "teach" the AI--particularly to shore up catapults around major cities to blow away invaders. I definitely don't think the system is completely unworkable, although I don't think it works particularly well with the current version of the game either due to other concerns.