OTAKUjbski
TK421
So I just started a Random game, and this is what came out (sorry for the big screenshots ... I'm too lazy to upload them to Photobucket tonight ... I had to open & reopen the game enough times just to get the screenshots I wanted as it is already.):
I moved my Warrior 1NW from where he started to pop the hut (I was actually hoping for a map!). Fearing the Forests would cost me too many turns to make moving the Settler viable, I settled in place.
So ... what would you do?
I hate starts like this. No matter how I slice it, every move feels wrong.
There's really only two scenarios that seem OK, but they're both so obscene to me I just don't know. I'm hoping you guys can come up with something better I'm not seeing:
So ... that's that ... I really hope you guys can come up with something better, because both of those options pretty much suck.
Spoiler Game Settings screenshot :
I moved my Warrior 1NW from where he started to pop the hut (I was actually hoping for a map!). Fearing the Forests would cost me too many turns to make moving the Settler viable, I settled in place.
Spoiler Capital screenshot :
NOTE: Every tile of the BFC is either already a shown resource or a Forest, which means it's impossible for any additional resources to be hiding in there somewhere.
I MUST settle a 2nd city if I intend to get a strategic resource on this map.
I MUST settle a 2nd city if I intend to get a strategic resource on this map.
Spoiler tech tree with research times :
NOTE: The order in which these techs are selected have nothing to do with the order I think they should be researched ... it's just for a quick & easy research time reference in case you want to bean count the turns.
Also, the turn values are for if I work the Riverside Plains Stone for the extra .
Also, the turn values are for if I work the Riverside Plains Stone for the extra .
So ... what would you do?
I hate starts like this. No matter how I slice it, every move feels wrong.
There's really only two scenarios that seem OK, but they're both so obscene to me I just don't know. I'm hoping you guys can come up with something better I'm not seeing:
- Option #1: Work the Riverside Plains Stone (1F 2H 1C) and build Warrior > Warrior > Worker > Settler > Worker/Settler? while teching Mining > Bronze Working > AH/Mysticism/Masonry/The Wheel?. This would put the Worker out just behind BW in time to chop the Settler(s). Depending on what BW reveals, I could determine whether I needed AH (if no Copper), Mysticism (if in 2nd ring of BFC) or Masonry (Copper in inner ring so Washington can improve Stone and chop Stonehenge or the Great Wall).
- Option #2: Work the Riverside Plains Stone (1F 2H 1C) and build Warrior > Worker > Stonehenge/Great Wall? while teching Mysticism > Masonry > AH/Mining? > BW > AH/The Wheel?. [Bizarro, huh?] The Worker would waste a few turns waiting between AH & BW, but immediately improving the Stone would all but guarantee Stonehenge and/or the Great Wall. However, I'd have a LOT of catch-up to play, and I feel like I'd be playing against the RNG to settle a strategic resource before my opponents (God, how I pray they're far away).
So ... that's that ... I really hope you guys can come up with something better, because both of those options pretty much suck.