Only haveing 7-8 "Major" cities makes sense in an empire

aexis

Chieftain
Joined
Oct 2, 2010
Messages
8
When I first played Civ 5 I began chain settlers a I did in past civ games, trying to land grab and just throw cities down in strategic spots like choke points, every available resource, coastal spot for mass producing a navy etc. Then when my first game went to hell due to lack of gpt due to city buildings, culture slowing to a crawl, and finding out that my dozen+ cities could not each be garrisoned AND make an invading army I started to get why Civ5 penalizes mass cities even in a large empire.

Civ5's direction is "definitely less is more" mantra, where a "big army" is fielding a dozen or so units (mix of air, land, sea). When you think in proportions of the USA being an "empire" how many major cities does it really have? I mean really giant, sprawling, "18-22" civ pop cities wich would equate to LA/Chicago/NY? Sure USA has thousands of cities, but even cities like San Franciso, Houston etc are not a NY size city which I think Civ5 is trying to say "each civ city is pop/production of NY or London or Berlin irl". Even in history how many major cities in a single empire were as big as Rome? Cairo, Jerusalem maybe? This is just my theory of course.

In my games now I stopped spamming cities and guess what? My culture does the work for me, expanding and grabbing resoureces or I just buy tiles instead of throwing down useless cities. When I did throw down useless cities they would most often wither or not grow or be in -gpt anyway. I actually have to think STRATEGICALLY where to put cities now! I think the change is a lot better than the old strat where you just land grabbed till you hit someone elses border.

Even looking at the policy tree one entire branch is devoted more or less to the capital, which I did not understand at first. I thought it was a useless tree because my capital out of 20 cities did not mean much. Yet if you have 8-10 cities your capital becomes a major production/economical/science source percentage wise. I have had games where I settled only 4-5 cities and have had an entire continent covered by culture and my borders, puppeting a few invaded cities and producing an effective army and navy and not crippled my own economy.

Bottom line, the devs (weather you agree or not) made civ to be a LOW CITY COUNT, HIGHER STRATEGIC PLACEMENT game. Just my observances, and in practice less seems to make a far more enjoyable game! Unless they revert this design decision to the old civ ways I think this is the best way to play civ5!
 
You're thinking in CIV IV terms. In Civ V terms, a size 36 City is NY / LA / Mexico City sized, one that fills all available tiles within 3 hexes. Or probably higher, given the number of artist specialists in Hollywood and merchants in NY.

Size 36 cities should take all game to achieve, but should be achievable. I don't know off hand how many of them would be needed to blanket the US in the Earth map included in the game, but it will take more on a Huge map than a Small one. As someone who like large maps with lots of civs and lots of cities, it bugs me that the game scales so poorly from small map / small civs to huge map / huge civs. A good Civ game would be scaleable from being able to play small (only a few cities) civs to large ones with a dozen or a score of cities. Instead, Civ V railroads us into a one size fits all paradigm.

It's sad, I like many of the changes and improvements made to Civ V. But the happness mechanic is boring. You expand to 4-5 cities and then you just stagnate at that size for millennium.
 
7 to 8 cities does make sense, and it works in my games.

But I normally play small-ish maps. The dissonance comes from people who play on larger maps, where those same 7 to 8 cities look like tiny specks on the map that hardly make a difference. People play huge maps so they can run huge empires, but it turns out that this isn't actually the case, you have the same small empires and most of the map is empty.
 
[slightly off topic]

Sure, in real life USA got lots of big cities and a huge army, but they also got a debt of aprox $13,634,298,546,000

Makes perfect sense in other words ;)
 
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