Paramite_Pie
Chieftain
- Joined
- Jul 14, 2013
- Messages
- 1
I've lurked here on and off for a year or so but I've made an account just to discuss this.
One of the few things I preferred about Vanilla was unlocking Open Borders with Writing. By the time that Civs could expand enough to restrict the map with their borders, most of them had researched Writing regardless of their strategy, and had the ability to let each other pass through their borders. Then in G+K, unlocking Open Borders was moved far, far along the tech tree to Civil Service.
Now, rushing to Civil service makes this restriction somewhat more tolerable, but I see it as downright broken when playing a wider/warmongering strategy with less focus on rushing the top of the tree. Not being able to get open borders until sometime past turn 100 is ridiculous. It stops you being able to do simple things like help a friendly Civ under attack or simply pass through their borders which are locking down the map.
It is a valid part of the game for players or AI to lock people out of their borders in this way, but it's supposed to be a choice, and being forced to declare war on a friendly player or AI just to pass through their borders or assist them with war is one of the stupidest things in the game since City Swapping.
It's even worse now that declaring war will disrupt trade routes.
In one and a half years I've never found anyone discuss the change online, and now that it's the same in BNW I have to ask, what possible logic was behind this change in the first place, and is there any possibility of Firaxis making Open Borders available earlier as part of a patch if we make enough fuss and it's a valid demand?
One of the few things I preferred about Vanilla was unlocking Open Borders with Writing. By the time that Civs could expand enough to restrict the map with their borders, most of them had researched Writing regardless of their strategy, and had the ability to let each other pass through their borders. Then in G+K, unlocking Open Borders was moved far, far along the tech tree to Civil Service.
Now, rushing to Civil service makes this restriction somewhat more tolerable, but I see it as downright broken when playing a wider/warmongering strategy with less focus on rushing the top of the tree. Not being able to get open borders until sometime past turn 100 is ridiculous. It stops you being able to do simple things like help a friendly Civ under attack or simply pass through their borders which are locking down the map.
It is a valid part of the game for players or AI to lock people out of their borders in this way, but it's supposed to be a choice, and being forced to declare war on a friendly player or AI just to pass through their borders or assist them with war is one of the stupidest things in the game since City Swapping.
It's even worse now that declaring war will disrupt trade routes.
In one and a half years I've never found anyone discuss the change online, and now that it's the same in BNW I have to ask, what possible logic was behind this change in the first place, and is there any possibility of Firaxis making Open Borders available earlier as part of a patch if we make enough fuss and it's a valid demand?