Hi, Tech!
Working on a remake of the tech tree, and the Lua parts. Done some playtests, and wanted to simplify things.
I want the player to be able to make tech choices early on to bring in certain units before historical dates, if they
know how to squeeze the CIV2 system. And I found this was currently not possible. I want to address this.
Also, the unit spawns and invasions for the AI are too unbalanced. So I am aiming at version 4 now.
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