CurtSibling
ENEMY ACE™
The war drums sound once more!
Overlords is soon to return, with a giant campaign, taking full use of Lua, and the expanded techs and units, courtesy of TNO.
I'm opening the thread just now, with some previews, and will make this the place for feedback, bug hunts, and updates, etc.
I'm very excited with this scenario, which is by far the most ambitious and fun of my WW2 dicator/overlord series.
I owe a great deal of gratitude to @Fairline , @techumseh , @Prof. Garfield , @JPetroski for their amazing help.
Until I get the final "playtest" version ready (which will be quite soon) I am leaving a few peeks!
My next tasks are to prepare a playtest pack that can be emailed out, or uploaded to CFC...
And to put together a text file that will explain the basic concepts of play, for instance, many
units in-game can't be fabricated until the correct facilities are built...
Stay tuned for more updates soon on this thread!
Overlords is soon to return, with a giant campaign, taking full use of Lua, and the expanded techs and units, courtesy of TNO.
I'm opening the thread just now, with some previews, and will make this the place for feedback, bug hunts, and updates, etc.
I'm very excited with this scenario, which is by far the most ambitious and fun of my WW2 dicator/overlord series.
I owe a great deal of gratitude to @Fairline , @techumseh , @Prof. Garfield , @JPetroski for their amazing help.
Until I get the final "playtest" version ready (which will be quite soon) I am leaving a few peeks!
My next tasks are to prepare a playtest pack that can be emailed out, or uploaded to CFC...
And to put together a text file that will explain the basic concepts of play, for instance, many
units in-game can't be fabricated until the correct facilities are built...
Stay tuned for more updates soon on this thread!
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