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PDF: Civ4 BtS reference sheets !!!

dj_anion

Chieftain
Joined
Oct 31, 2003
Messages
72
Location
Poland
It is my 2-weeks work.
If you think that it's worth it - download, print and enjoy it!

Standard version (48 pages, A5 format)
http://forums.civfanatics.com/downloads.php?do=file&id=6570
Mirror at:
http://mcon.pl/~civman/C4BtS_reference.pdf

Printing-friendly version (24 pages, A4 format)
There are 24 booklet pages (24 pairs of 48 A5 pages) for double-side printing and folding into nice A5 format book.
http://forums.civfanatics.com/downloads.php?do=file&id=6571
Mirror at:
http://mcon.pl/~civman/C4BtS_reference(booklet).pdf

I removed some minor errors in both files (updated 6th August, 11:30 am GMT0).

Any comments please send at:
civman@o2.pl

Message to admins and moderators:
If you think that it's worth it - please download it and put it somewhere into CFC download section.
Thanks in advance.

Message to everyone:
Please report any mistakes (at my e-mail will be best). I will fix any.
Thanks in advance!
 
minor error: Great Engineer settled effect is not +1 food, +6 commerce
 
:goodjob:
Nice..nice. Did I mention..Nice!
 
thank You VERY much. I was just wondering what should I pick up for reading, now I know. Wonderful job, congrats :goodjob:
 
Amazing job ...

:goodjob:


Maybe a mistake :

The babylonian unique unit is said to be a melee unit ... I did not check but in BTS doc but I'm not sure of that ...
 
Hey, that's just great !
:hatsoff:

Thanks for the work you put into this.
 
On each of the Leaders,Traits / AI favorites & behav. you put flavors: culture, religion ... is that suppose to be 'favors' ?


And on terrian, its says +1 gold with river, but to be a stickler it should be +1 commerce right?


Ice is impassable (except by sub)



Cool sheets, printing now~
 
These are amazing. One typo on the Combat Promotions: You wrote: "+10% strenght" when you should have written "+10% strength".

Thank you for your hard work!
 
First of all: Great work!
Then some minor corrections:
On the great people page (39) you have that merchants and priests and their great counter-parts produce commerce. Actually the produce gold, not commerce. You seem to have mixed those two (commerce and gold) in the
terrain and terrain improvements too.
And as noted already, state property gives 10% hammer increase, not 10 hammer increase.
The sheet looks fantastic but is quite slow, scrolling eats one core completely. Is this a consequence of the graphical splendor?
 
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