Way_Traveler
Warlord
- Joined
- Dec 30, 2007
- Messages
- 149
I'm not sure if this mechanic has been discussed before, but I thought it was worth a thread.
Over in the funny screenshots thread, I posted this cap, grousing about what a dick the map generator can be:
[/QUOTE]
The relevant part is that there's a nearby iron deposit... completely blocked in by mountains. There's another one semi-nearby, but it's near Ceasar of Sumeria; in the real game, he settled it before I knew about it (imperialistic, Sumeria starts with mining). And I obviously wasn't going to be able to take on Ceasar's vultures without metal of my own. So, the question is: Is there any way to get that nummy, nummy Iron?
Obviously, there's always settling on the iron:
This is a less than ideal solution. Barring some unrevealed resources, the only thing in its fat cross will be iron. By my count, 9 (NINE!) tiles in the fat cross will be permanently unworkable (5 mountains, 4 desert). There are 9 water tiles, but even with those +1 water statues, this will never be anything more than a marginal town
Are there any other options? In the thread, it was proposed that building a mine while having sailing would be enough.
So, here goes:
Built a monument, waited for borders to pop, built a mine:
You'll note that while I can work the mine, my cities don't have access to iron. WEAK.
I thought maybe building a road on the mine would do the trick. Still no dice.
Hmmm. What about a fort?
Still doesn't work:
So, to sum up: If you have a blockaded resource like that, the only way to get it is to actually settle on it. It's not all bad, I guess. Once it outlives its usefulness, you could always leave it undefended and hope it gets razed/captured by barbs or another civ. Still, extremely frustrating.
Over in the funny screenshots thread, I posted this cap, grousing about what a dick the map generator can be:
[/QUOTE]
The relevant part is that there's a nearby iron deposit... completely blocked in by mountains. There's another one semi-nearby, but it's near Ceasar of Sumeria; in the real game, he settled it before I knew about it (imperialistic, Sumeria starts with mining). And I obviously wasn't going to be able to take on Ceasar's vultures without metal of my own. So, the question is: Is there any way to get that nummy, nummy Iron?
Obviously, there's always settling on the iron:
This is a less than ideal solution. Barring some unrevealed resources, the only thing in its fat cross will be iron. By my count, 9 (NINE!) tiles in the fat cross will be permanently unworkable (5 mountains, 4 desert). There are 9 water tiles, but even with those +1 water statues, this will never be anything more than a marginal town
Are there any other options? In the thread, it was proposed that building a mine while having sailing would be enough.
So, here goes:
Built a monument, waited for borders to pop, built a mine:
You'll note that while I can work the mine, my cities don't have access to iron. WEAK.
I thought maybe building a road on the mine would do the trick. Still no dice.
Hmmm. What about a fort?
Still doesn't work:
So, to sum up: If you have a blockaded resource like that, the only way to get it is to actually settle on it. It's not all bad, I guess. Once it outlives its usefulness, you could always leave it undefended and hope it gets razed/captured by barbs or another civ. Still, extremely frustrating.