Hi!
Since I started playing Civ5 I was sad about simple fact: it's nearly impossible to play if you took Piety as your main social policy branch.
So I decided to create simple mod that allows you to choose Piety as starting policy and yet to be competitive with Liberty and Tradition.
This mod is quite simple - it is the first mod that I ever created. It's still subject to change.
Design goals was:
1. Made Piety playable starting social policy.
2. No to create imbalanced overpowered policy tree. (I feel this is general problem - I feel that most wonders/buildings/units added by mods are SO overpowered).
3. As long-term goal - add new Victory Condition - Religious for achieving which Piety would be suitable.
I would like to have some feedback.
Since I started playing Civ5 I was sad about simple fact: it's nearly impossible to play if you took Piety as your main social policy branch.
So I decided to create simple mod that allows you to choose Piety as starting policy and yet to be competitive with Liberty and Tradition.
This mod is quite simple - it is the first mod that I ever created. It's still subject to change.
Design goals was:
1. Made Piety playable starting social policy.
2. No to create imbalanced overpowered policy tree. (I feel this is general problem - I feel that most wonders/buildings/units added by mods are SO overpowered).
3. As long-term goal - add new Victory Condition - Religious for achieving which Piety would be suitable.
I would like to have some feedback.