Maniac
Apolyton Sage
Patch 12d for Planetfall, the Alpha Centauri total conversion mod for Civ4 BtS, has been released. This patch needs to be applied on top of the main v12 file of Planetfall. It breaks savegames from previous versions and patches.
Please post interesting screenshots of your games in this thread.
Changelog:
1. Updated to Better AI 82 by jdog5000.
2. German translation updated by Lord Tirian.
3. New Heal button by Slvynn.
4. The Affinity Gene and the Pholus Mutagen have switched positions in the tech tree.
5. Personality Transcription is now a level 8 instead of 9 tech, enabled by the Affinity Gene or Mind-Machine Interface.
6. The Commune improvement is now enabled by the Transcendence tech.
7. The Sea Commune improvement is now enabled by the Pholus Mutagen tech.
8. The Planetmind promotion is now enabled by the Affinity Gene.
9. The native Empath Song promotion provides +25% combat strength versus other natives, rather than a general +25% psi attack bonus.
10. Cryogenics leads to Antimatter.
11. The first faction to research Pressure Dome gets a free Sea Colony Pod.
12. Morgan can hurry unit production with credits.
13. There is no longer a 50% increase in cost when hurrying production without any minerals accumumated yet.
14. Bases with Cloning Vats can draft units. You can draft Genites (1 pop), InVitros (2 pops), and Cyborgs (3 pops). Drafting causes one unhappy citizen for ten turns. You can only draft in unblockaded bases which are at least 50% of your culture.
15. Drafted units will start with normal instead of halved experience. Instead they will start with the Light special ability (provided they were eligible to get any special abilities at all). Exception: Spartan conscripts will get the usual expected # of special ability slots.
16. The Planned civic gives +10% nutrient instead of mineral production.
17. The Wealth civic now gives +15% building production speed and +1 Health.
18. The Free Market civic now gives +1 trade route per base and 1 happy per 10% credit slider spending.
19. The Knowledge civic now gives +1 science per specialist in addition to its previous effects.
Please post interesting screenshots of your games in this thread.
Changelog:
1. Updated to Better AI 82 by jdog5000.
2. German translation updated by Lord Tirian.
3. New Heal button by Slvynn.
4. The Affinity Gene and the Pholus Mutagen have switched positions in the tech tree.
5. Personality Transcription is now a level 8 instead of 9 tech, enabled by the Affinity Gene or Mind-Machine Interface.
6. The Commune improvement is now enabled by the Transcendence tech.
7. The Sea Commune improvement is now enabled by the Pholus Mutagen tech.
8. The Planetmind promotion is now enabled by the Affinity Gene.
9. The native Empath Song promotion provides +25% combat strength versus other natives, rather than a general +25% psi attack bonus.
10. Cryogenics leads to Antimatter.
11. The first faction to research Pressure Dome gets a free Sea Colony Pod.
12. Morgan can hurry unit production with credits.
13. There is no longer a 50% increase in cost when hurrying production without any minerals accumumated yet.
14. Bases with Cloning Vats can draft units. You can draft Genites (1 pop), InVitros (2 pops), and Cyborgs (3 pops). Drafting causes one unhappy citizen for ten turns. You can only draft in unblockaded bases which are at least 50% of your culture.
15. Drafted units will start with normal instead of halved experience. Instead they will start with the Light special ability (provided they were eligible to get any special abilities at all). Exception: Spartan conscripts will get the usual expected # of special ability slots.
16. The Planned civic gives +10% nutrient instead of mineral production.
17. The Wealth civic now gives +15% building production speed and +1 Health.
18. The Free Market civic now gives +1 trade route per base and 1 happy per 10% credit slider spending.
19. The Knowledge civic now gives +1 science per specialist in addition to its previous effects.