This poll is to get a gauge on the community's opinion of balance with regards to the Ancient Ruins rewards and is modeled after a similar one on Pantheons that Stalker0 created.
There were no major changes suggested in the recent AR rework proposal found in General Balance here:
https://forums.civfanatics.com/threads/ancient-ruins-rewards-changes.673597/
For the poll, please select one option for each of the 12 rewards, whether you think No Change is needed, or if you think that reward Needs Adjustment. Further discussion can then be generated based on those rewards needing adjustment to determine what the new rewards should be. Below is the full list of the current AR rewards.
There were no major changes suggested in the recent AR rework proposal found in General Balance here:
https://forums.civfanatics.com/threads/ancient-ruins-rewards-changes.673597/
For the poll, please select one option for each of the 12 rewards, whether you think No Change is needed, or if you think that reward Needs Adjustment. Further discussion can then be generated based on those rewards needing adjustment to determine what the new rewards should be. Below is the full list of the current AR rewards.
- Convince the remaining population to join one of your cities: +1 Population in nearest city
- Use this contact with the lost tribe to enhance your Culture: +X Culture Points in nearest city
- Trade with the lost tribe for Gold: +X amount of Gold
- Study their tools to discover a new technology: +1 Free technology
- Supplies for Production in your nearest City: +X Production in nearest city
- A tribe that gives you land around your nearest City: +X number of free tiles in nearest city
- Use equipment around the tribe to upgrade your unit: i.e. Unit Promotion (Pathfinder to Scout)
- (unsure of trigger condition) Relics for Golden Age Points: +X Golden Age Points
- (unsure of trigger condition) Discover experience: +X amount of unit XP
- Have a look at their maps: X number of nearby tiles revealed
- (unsure of trigger condition) Study the lost tribe's religion: +X Faith Points
- (only given on easier difficulties, per the Civilopdeia) Survivors: +1 free Worker or Settler
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