haag
Chieftain
Hey guys,
I've started playing on immortal lately, and I've been experimenting with population growth to try and understand how the system really works. These two screenshots shows the turn before and the turn after a city grows.
The mountain adjacent to the city is Mt. Kailash, wich yields 10 faith per turn to me (6 base + 4 from natural wonder pantheon). Although I am not working this tile the first turn, my faith increases by 11 when i click next turn. Does this mean that the city actually starts working a new tile at the same time as it grows?
This is strange to me in several ways. Usually you are able to manually select which tiles to work, but you cant control which tile the city will start working when it grows, right?
Also, my original plan on the first screenshot was to work sheep and mt. kailash (because i get lots of food from my trade route). However my experiments also show that if a city starts working a tile with food when it grows, the city will not gain the food from that tile when it grows, only the other resources. So if i did work mt. kailash and the sheep, the city would start working the fish when it grew, but this would not yield me anything this turn. So I should be locking the fish and the sheep, and then the city would start working mt. kailash when it grows, and then I would get all the resources from all the tiles.
So is working mt. kaliash and the sheep is completely pointless? Do you have to manually select wich tiles to work before a city grows to get the best yield?
I've started playing on immortal lately, and I've been experimenting with population growth to try and understand how the system really works. These two screenshots shows the turn before and the turn after a city grows.
The mountain adjacent to the city is Mt. Kailash, wich yields 10 faith per turn to me (6 base + 4 from natural wonder pantheon). Although I am not working this tile the first turn, my faith increases by 11 when i click next turn. Does this mean that the city actually starts working a new tile at the same time as it grows?
This is strange to me in several ways. Usually you are able to manually select which tiles to work, but you cant control which tile the city will start working when it grows, right?
Also, my original plan on the first screenshot was to work sheep and mt. kailash (because i get lots of food from my trade route). However my experiments also show that if a city starts working a tile with food when it grows, the city will not gain the food from that tile when it grows, only the other resources. So if i did work mt. kailash and the sheep, the city would start working the fish when it grew, but this would not yield me anything this turn. So I should be locking the fish and the sheep, and then the city would start working mt. kailash when it grows, and then I would get all the resources from all the tiles.
So is working mt. kaliash and the sheep is completely pointless? Do you have to manually select wich tiles to work before a city grows to get the best yield?