So I've added a new improvement that is civilization specific in nature.
It functions exactly how I want it to, and even in-game can be built and works fine etc, but the models are just not visible. I want it to look like the default camp, but for some reason there's just... nothing. Does anyone know what could be causing this?
Thanks!
Edit: Also, for some reason the free promotion I try to give to all combat units of this civilization works fine for all but naval units, who doesn't even get the promotion at all. What gives??
Code:
<?xml version="1.0" encoding="utf-8"?>
<GameData>
<Improvements>
<Row>
<Type>IMPROVEMENT_HAIDA_HUNTING_CAMP</Type>
<Description>TXT_KEY_IMPROVEMENT_HAIDA_HUNTING_CAMP</Description>
<Civilopedia>TXT_KEY_CIV5_IMPROVEMENTS_HAIDA_HUNTING_CAMP_TEXT</Civilopedia>
<ArtDefineTag>ART_DEF_IMPROVEMENT_CAMP</ArtDefineTag>
<SpecificCivRequired>true</SpecificCivRequired>
<CivilizationType>CIVILIZATION_SKIDEGATE</CivilizationType>
<PillageGold>15</PillageGold>
<PortraitIndex>19</PortraitIndex>
<IconAtlas>TERRAIN_ATLAS</IconAtlas>
</Row>
</Improvements>
<Improvement_Yields>
<Row>
<ImprovementType>IMPROVEMENT_HAIDA_HUNTING_CAMP</ImprovementType>
<YieldType>YIELD_FOOD</YieldType>
<Yield>1</Yield>
</Row>
<Row>
<ImprovementType>IMPROVEMENT_HAIDA_HUNTING_CAMP</ImprovementType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>1</Yield>
</Row>
</Improvement_Yields>
<Improvement_ValidTerrains>
<Row>
<ImprovementType>IMPROVEMENT_HAIDA_HUNTING_CAMP</ImprovementType>
<TerrainType>TERRAIN_SNOW</TerrainType>
</Row>
</Improvement_ValidTerrains>
</GameData>
It functions exactly how I want it to, and even in-game can be built and works fine etc, but the models are just not visible. I want it to look like the default camp, but for some reason there's just... nothing. Does anyone know what could be causing this?
Thanks!
Edit: Also, for some reason the free promotion I try to give to all combat units of this civilization works fine for all but naval units, who doesn't even get the promotion at all. What gives??