I've been long searching for a map representing Erebus, with all its civilizations and landmarks. I could only find one non-official low-resolution old map, with only the civs from Fall from Heaven, which still gives a good overview of the world shape and seems to be consistent with most campaign scenarios and Pedia entries.
Then, I tried to figure out where the new civilizations from Ashes of Erebus could be placed on the map. I also drew small portions of land to make the map toroidal.
There are currently some problems with this map, as I'm not happy with the position of some civs (notably the undead and the lizards) and the shape of the Elohim-Sidar region. The map is not consistent with the Black Tower scenario (though I still find strange that the Black Tower is on an island) and I may have missed some indications from the Civilopedia.
Please comment my map and tell me what I should change on it.
Spoiler The old map with a graphical overhaul :
Spoiler My proposal for a new map, first version :
Spoiler Discussion about the civilizations' position :
Archos: they live in a mountainous area. I think they are probably quite in the North, next to the Amurites.
Austrin: they are explorers, so they should be in a remote region. I put them on an empty peninsula next to the Cliffs of Hastur.
Chislev: their location is pretty obvious, as it is a plain next to orcish territory, where they have fled from their home jungle.
Cualli: certainly next to their Mazatl brothers.
D'Teshi: a priori in a desert, not too far from the Amurite border nor from Mekaran lands. As I could not find any suitable land, I temporarily placed them where I could.
Dural: no information available, except that they are close to the Austrin. Probably on a coast, maybe somewhere in the South. I chose to place them next to the Kuriotates where I had a little space available, even though there is not supposed to be a civ between the Kuriotates and Sheaim.
Hamstalfar: logically next to the other elves, in some remote area of the Umbrawood.
Infernals: their position is known from the Wages of Sin scenario.
Mazatl: next to Sheaim lands. The problem is that there is not much space there for both them and the Cualli. An other option would be south of the Elohim, close to the Aduro Straights.
Mechanos: according to Maer's pedia, they live between the Bannor, the Sheaim and the Luchuirp. As these three civs are not adjacent to each other, I left the latter and put the Mechanos south of the Grigi plains.
Mekara: in a remote region of the Calabim empire, for instance next to the Khazad border.
Mercurians: next to the Elohim, as in the Wages of Sin scenario.
Scions: [edit] in the south of Erebus, near the southern frozen wastes and east of the Sidar across a narrow sea.
Austrin: they are explorers, so they should be in a remote region. I put them on an empty peninsula next to the Cliffs of Hastur.
Chislev: their location is pretty obvious, as it is a plain next to orcish territory, where they have fled from their home jungle.
Cualli: certainly next to their Mazatl brothers.
D'Teshi: a priori in a desert, not too far from the Amurite border nor from Mekaran lands. As I could not find any suitable land, I temporarily placed them where I could.
Dural: no information available, except that they are close to the Austrin. Probably on a coast, maybe somewhere in the South. I chose to place them next to the Kuriotates where I had a little space available, even though there is not supposed to be a civ between the Kuriotates and Sheaim.
Hamstalfar: logically next to the other elves, in some remote area of the Umbrawood.
Infernals: their position is known from the Wages of Sin scenario.
Mazatl: next to Sheaim lands. The problem is that there is not much space there for both them and the Cualli. An other option would be south of the Elohim, close to the Aduro Straights.
Mechanos: according to Maer's pedia, they live between the Bannor, the Sheaim and the Luchuirp. As these three civs are not adjacent to each other, I left the latter and put the Mechanos south of the Grigi plains.
Mekara: in a remote region of the Calabim empire, for instance next to the Khazad border.
Mercurians: next to the Elohim, as in the Wages of Sin scenario.
Scions: [edit] in the south of Erebus, near the southern frozen wastes and east of the Sidar across a narrow sea.
Please comment my map and tell me what I should change on it.
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