Yeah, we just need to end that (well, to be fair the discussion remained gentle for the entire time )
Trenches improvement for WWI
GW Infantry can build Trenches, it provides +30% defensive bonus and +15% for each adjacent Trench (can be adjacent only to two Trench tiles in the same time)
This would probably allow on quite good Defensive Lines on the map The 'can be adjacent to two Trenches' make T spam impossible and effectively turns T into some kind of defensive LINES.
Also, I suggest Modern Cavalry for WWI. Modern Cavalry could ignore 1/2 or 2/3 of Trench bonus defense, Landship would ignore the entire bonus but it would be slow as hell.
Also - Chemical Artillery (uses chemical shells which make attacked units weaker for some period of time)
Landmines - hey, there is an Landmines mod in the Workshop
Morale System and forcing enemy to retreat would be very good.
Propaganda. Various types of Propaganda - aimed at civilians or military units.
Sabotage and enhanced Espionage.
Revolutions, Independence Wars, Civil Wars.
Volunteer Armies. When you fight with civilisation A which occupies cities of civ B or entire civ B, you can recruit 'civ B liberation forces' which receive bonuses when attacking proper cities.
http://forums.civfanatics.com/showthread.php?t=524092
Also I suggest creating some 'beta name' (currently Rise of Empires is the most popular - hey, wasn't it invented by me? ) and changing the name of the thread.
Trenches improvement for WWI
GW Infantry can build Trenches, it provides +30% defensive bonus and +15% for each adjacent Trench (can be adjacent only to two Trench tiles in the same time)
This would probably allow on quite good Defensive Lines on the map The 'can be adjacent to two Trenches' make T spam impossible and effectively turns T into some kind of defensive LINES.
Also, I suggest Modern Cavalry for WWI. Modern Cavalry could ignore 1/2 or 2/3 of Trench bonus defense, Landship would ignore the entire bonus but it would be slow as hell.
Also - Chemical Artillery (uses chemical shells which make attacked units weaker for some period of time)
Landmines - hey, there is an Landmines mod in the Workshop
Morale System and forcing enemy to retreat would be very good.
Propaganda. Various types of Propaganda - aimed at civilians or military units.
Sabotage and enhanced Espionage.
Revolutions, Independence Wars, Civil Wars.
Volunteer Armies. When you fight with civilisation A which occupies cities of civ B or entire civ B, you can recruit 'civ B liberation forces' which receive bonuses when attacking proper cities.
http://forums.civfanatics.com/showthread.php?t=524092
Also I suggest creating some 'beta name' (currently Rise of Empires is the most popular - hey, wasn't it invented by me? ) and changing the name of the thread.