zenspiderz
Just some bloke..
- Joined
- Apr 10, 2006
- Messages
- 1,496
Basically i want to make a mod for an earth map where certain organic resources such as corn, rice, and especially horses start out in their historical origins but with trade routes spread to other areas. So for example horses are not present in the new world but then when new world civs form trade routes with old world civs there becomes a chance that horses will appear in the new world.
The condition for triggering the event would be a trade route with a civ that has the resource assuming the affected civ doesn't already have the resource. With maybe an additional probability of event occuring if the horse civ is already trading the resource to the horseless civ.
Any clues how i could do this? Or better yet is there some code out there that already does something like this that i could modify?
The condition for triggering the event would be a trade route with a civ that has the resource assuming the affected civ doesn't already have the resource. With maybe an additional probability of event occuring if the horse civ is already trading the resource to the horseless civ.
Any clues how i could do this? Or better yet is there some code out there that already does something like this that i could modify?