The_Coyote
Emperor
after some time the next model, two future aircraft carriers. This time it was a "make one get two" models jobs.
So here is the Queen Elizabeth class aircraft carrier and after creating a new landing deck i think the model also makes a fine
Porte-Avions 2, which will perhaps named "Richelieu"
model stats:
shader and non shader version (the last are still stripified, therefore higher polycount [ca +1000], but with working damage texture)
vertices: 1072 (PA2 1056)
triangles: 837 (PA2 828)
textures: 256 skin, 128 gloss, uses vanilla carrier damage texture (no teamcolour)
vanilla carrier animation
scale: carrier xml entries used for in game test
The two pictures top left in the multi picture are the non shader version.
DL: http://forums.civfanatics.com/downloads.php?do=file&id=14905
Ciao
The_Coyote
So here is the Queen Elizabeth class aircraft carrier and after creating a new landing deck i think the model also makes a fine
Porte-Avions 2, which will perhaps named "Richelieu"
model stats:
shader and non shader version (the last are still stripified, therefore higher polycount [ca +1000], but with working damage texture)
vertices: 1072 (PA2 1056)
triangles: 837 (PA2 828)
textures: 256 skin, 128 gloss, uses vanilla carrier damage texture (no teamcolour)
vanilla carrier animation
scale: carrier xml entries used for in game test
The two pictures top left in the multi picture are the non shader version.
DL: http://forums.civfanatics.com/downloads.php?do=file&id=14905
Ciao
The_Coyote