Turn 0, 1250AD; Look around, MM looks good, We are 3 turns from tanks, I switch all but a few cav builds to infantry.
IBT; 2 Egyptian rifles come out of the mountains. French knight appears on island.
Turn 1, 1255AD; Bombard rifles to red, kill with cavs. At elephantine, army kills rifle, army kills conscript, army kills pike, take city. At Giza, army kills rifle, cav retreats, cav kills rifle, takes city. Extend rails to new cities. Artillery moves up and bombards Asyut. Two rifles and a pike visible. Find a bunch of cavs I did not know I had. I realize we have few factories
? Switch to some. Found new Ecatapec. Rush a combat settler for next turn. On second though, rush two. And some artillery. Egpyt should be gone next turn.
IBT; Iros want MPP/RoP, I say no. Get WM+19 gold, for our wm. French knight attacks on island, retreats to infantry. Palace expansion.
Turn 2, 1260AD; I assemble my combat settlers and artillery. At Asyut, bombard goes well, cav kills pike and promotes, cav kills rifle, cav kills longbow, capture city and trebuchet. use settler, found new coatepec. Extend rails, move up cav and arty. At El-amarna, bombard redlines single rifle, cav kills rifle, take city. Second settler, found new C-somehing. Extend rails, move up arty. At Byblos, redline two rifle and a pike, cav kills rifle, cav kills rifle, cav kills pike, reveal longbow, redline it, kill with cav, capture city and treb and settler. Goddamnit, Egypt has a city on the other continent
(centralia, old Iro city)! I decide to just rush a transport and kill them. I land on the French island with an army, and kill their knight on the other island. We have an empty army, I am saving it.
IBT; Get
motors, flight in 5. Abydos flips
, no units lost
.
Turn 3, 1265AD; Retake Abydos with arty and army. Extend railnet, MM some farms a bit. At Gewauga, cav kills pike, take city,
France is gone! I spend a ton of time MMing and organizing out military; we now have a central reserve in our core where everything is fortified. We need another turn I think until i can rush that transport.
IBT; Palace expansion.
Turn 4, 1270AD; MMing, still not quite enough to rush that transport. It looks like Japan and spain have been hurting the Maya, two cities captured, one burned.
IBT; nada
Turn 5, 1275AD; Rush that transport, MM more. We have our
first tank.
IBT; Maya unload LB on our big island. Japan gets Fascism.
Turn 6, 1280AD; Load up my transport with an army and infantry, set out to kill egypt. Found new itzapalapa on the big island (reduces transport distance to 6, one turn harbor to harbor). Tank kills LB.
IBT; Japan takes another Maya city, they are the civ to beat it looks like.
Turn 7, 1285AD; Transport is 1 turn from Egypt's city. Lots of worker moves.
IBT; Maya want peace, lol no. We get
Flight, colossus obsoletes, Medicine due in 4 @40%, +451gpt.
Turn 8, 1290AD; Land next to Egypt's city. Worker moves, zzz.
IBT; We lose wines, very expensive to buy from Spain. I don't want to give up a tech for it. I don't have to adjust any cities either.
Turn 9, 1295AD; At Centralia, Army kills rifle, burn city,
Egypt is gone! Capture trebuchet, have to leave my infantry behind for another load.
IBT; zzz
Turn 10, 1300AD; zzz.