Isak
Civ4 Scenario Designer
To those who have asked, I can say that development of RAR4CIV (working title) has now begun, with just about all the old DYP team-members joining in the ranks, as well as some new faces we've met along the way.
We're very early in the development phase at the moment, having accomplished nothing more than starting up a few discussions about what we want and don't want, but if you have any input on what you would like to see, please post about it here, or in our forums (see link in my sig).
Note that we won't be deviating much from the DYP/RAR formula, with a primary focus on increasing the level of strategic choice, and a secondary focus on historical accuracy. We don't want to add in things just to add them in - despite what some people might think.
I'll try to keep this post updated with our progress.
We're very early in the development phase at the moment, having accomplished nothing more than starting up a few discussions about what we want and don't want, but if you have any input on what you would like to see, please post about it here, or in our forums (see link in my sig).
Note that we won't be deviating much from the DYP/RAR formula, with a primary focus on increasing the level of strategic choice, and a secondary focus on historical accuracy. We don't want to add in things just to add them in - despite what some people might think.
I'll try to keep this post updated with our progress.