glider1
Deity
Wow thanks for this information init and lemmy. Appreciate that it can get pretty frustrating, but the nature of this beast is fairly tricky. The good news is that you are able to play through a hundred turns which replicates the laboratory conditions where I have three PC's lined up on the bench in direct-IP.
To spare any more frustrations, just throw me the debug and error logs at me. It doesn't matter what player does sends it, because in theory every player in MP will have identical logs up to the point of OOS.
What I will be doing next is this:
1) If RevDCM 2.7 pre-release is stable in MP with no options enabled (to replicate straight BTS), then I will be shifting my efforts to fixing Revolutions MP in that context. The advantage of that is that the RevDCM build always get's the latest Revolutions bug fixes which are very relevant to multiplayer OOS issues.
2) If RevDCM 2.7 pre-release is still broken in MP, then I'll update this mod to the latest revolutions and do this:
A) Positively disable any chance that the autoplay and changeplayer mechanisms might fire up for whatever reason.
B) Kill off the interface options that are tempting to select but flawed.
C) Update to the latest Revolutions with the latest bug fixes
Then I'll concentrate on fixing the autoplayer and changeplayer mechanisms in MP.
Cheers.
To spare any more frustrations, just throw me the debug and error logs at me. It doesn't matter what player does sends it, because in theory every player in MP will have identical logs up to the point of OOS.
What I will be doing next is this:
1) If RevDCM 2.7 pre-release is stable in MP with no options enabled (to replicate straight BTS), then I will be shifting my efforts to fixing Revolutions MP in that context. The advantage of that is that the RevDCM build always get's the latest Revolutions bug fixes which are very relevant to multiplayer OOS issues.
2) If RevDCM 2.7 pre-release is still broken in MP, then I'll update this mod to the latest revolutions and do this:
A) Positively disable any chance that the autoplay and changeplayer mechanisms might fire up for whatever reason.
B) Kill off the interface options that are tempting to select but flawed.
C) Update to the latest Revolutions with the latest bug fixes
Then I'll concentrate on fixing the autoplayer and changeplayer mechanisms in MP.
Cheers.