AbsintheRed
Deity
I'm not sure
Since it's easily exploitable, it's a bug in my eyes
Since it's easily exploitable, it's a bug in my eyes
I'm not sure
Since it's easily exploitable, it's a bug in my eyes
If you want then we can make the Kinght's Templars to be able to move in foreign territory in peacetime (it's current speciality), and have a commando promotion (can use enemy roads in war)
But they should still be removed from enemy territory when war is declared, like all the other units
But I agree it should be removed from the enemy territory when war is declared.
It isn't a bug. Templar Knights have the ability to move through empires, even if you haven't open borders. All units with this feature won't be forced to the border when you declare war.
Hmm, I don't understand. Then why did you say it's not a bug?
We were talking about this in the first place...
Oh, so it was only a misunderstanding with the wording...
Nevermind then, I agree with you in everything.
We should still solve this somehow, and move the Templars out of enemy borders when war is declared...
Caliom, any other ideas for that? What did you mean by manually?
I was playing a game as Spain and essentially had the first UHV, but my prosecutor was unable to remove the Judaism in Toledo. I noticed the city has the Temple Mount, perhaps that is why it couldn't be removed? Unless you want to force us to conquer Cordoba or Portugal if they get it, before they build the Temple Mount, the prosecutor should be able to remove the religion. If you get stuck with the city with the Temple Mount built the only way around it that I could think of would be to gift the city to another civ then attack and raze the city.
Wasn't there an option to examine the city before you raze it. You cannot prosecute religion out of a city with a wonder that requires this religion. Otherwise you would have to either destroy the wonder or end up with a city with the Dome of the Rock and no Muslims in it.
Yeah there was, I just didn't bother examining it since I wanted the city. Since this isn't a bug, it'd be nice to mention that prosecutors can't remove religions in cities with certain building on their civilopedia page.
Yeah there was, I just didn't bother examining it since I wanted the city. Since this isn't a bug, it'd be nice to mention that prosecutors can't remove religions in cities with certain building on their civilopedia page.
That's a holy city building in effect
Wasn't there an option to examine the city before you raze it. You cannot prosecute religion out of a city with a wonder that requires this religion. Otherwise you would have to either destroy the wonder or end up with a city with the Dome of the Rock and no Muslims in it.
Persecuting a religion could cause all affiliated buildings to be removed.
The more buildings removed the more money you receive. Wonders could give you a lot of gold.
3Miro, can you check the polish UHV for Beta 12?
The Temple Mount can cause some bugs there
The UHV should be: build those cathedrals, and own 2 jewish quarters
3Miro, can you check the polish UHV for Beta 12?
The Temple Mount can cause some bugs there
The UHV should be: build those cathedrals, and own 2 jewish quarters