MessageMan
Prince
- Joined
- May 9, 2010
- Messages
- 346
Prosecution already removes all affiliated buildings, it is just that you cannot destroy wonders.
Why shouldn't it remove wonders as well?
Prosecution already removes all affiliated buildings, it is just that you cannot destroy wonders.
Why shouldn't it remove wonders as well?
Because 60 - 100 hammer units shouldn't be able to remove a 500 - 1000 hammer wonder.
You can still raze the city, but wonders were not destroyed by prosecutions. At most, mosques and cathedrals were converted to the a religion upon conquest, but not destroyed.
Because 60 - 100 hammer units shouldn't be able to remove a 500 - 1000 hammer wonder.
You can still raze the city, but wonders were not destroyed by prosecutions. At most, mosques and cathedrals were converted to the a religion upon conquest, but not destroyed.
With the latest revision (703), I can't open the civilopedia anymore. (This is most likely a bug in the python code)
Even a CTD when I play the RFCEurope scenario.
if ( city.hasBuilding( xml.iTempleMount )):
3Miro, can you check the polish UHV for Beta 12?
The Temple Mount can cause some bugs there
The UHV should be: build those cathedrals, and own 2 jewish quarters
Yes, I see what you mean. I will look into it.
Tested this, and the Polish UHV is still not comlete
When you conquer/flip the Temple Mount from another civ (so you don't actually build it), you can still get into situations where you cannot win the UHV
Conquest should work fine. The flip may be an issue.
Hm, can you check this then?
The save is with the latest svn version (703)
EDIT: Ehh, seems like the I cannot attach the savegame right now
The point is that it didn't work for me on city conquest either
Yep, 3Miro made a small mistake
Just change line 393 in Victory.py to:
Code:if ( city.hasBuilding( xml.iTempleMount )):
But I will upload the correct version to sourceforge in a few hours
You don't have to anymore. I've included it in my art revision. It should be up in about 15-20 minutes after this post.
Great, I just saw your update to the svn
I will also upload my changes soon - in an hour or so
3Miro, then you are good to go with releasing Beta 12 whenever you are ready
My updates are also uploaded to the svn