dr_s
Prince
- Joined
- Dec 27, 2006
- Messages
- 539
Sometimes you need to flip a city so that you can settle another city to apply more cultural pressure at your borders.
FAL, have you read the section on city revolts in the culture mechanics article in the War Academy? There are some non-obvious factors in flipping cities (like religion) that are very important. They can easily make the difference between a 5% chance per turn and a 0% chance per turn. Also, the number of units is not the critical factor; different units have different effects, and the era that you are in also matters.
FAL, have you read the section on city revolts in the culture mechanics article in the War Academy? There are some non-obvious factors in flipping cities (like religion) that are very important. They can easily make the difference between a 5% chance per turn and a 0% chance per turn. Also, the number of units is not the critical factor; different units have different effects, and the era that you are in also matters.