phantomwolf13
Chieftain
- Joined
- Jan 5, 2007
- Messages
- 2
Being new to this amazing but very complex mod, I found the guilds and corporations pretty confusing. So, I decided to create two guides to help me choose which guilds and corporations to build.
In addition to providing a summary of the information in the sevopedia, the guides can also help to choose which guilds/corps to build based on your resources -- Excel formulas calculate the actual yield in each incorporated city. You only need to input the number of each resource you control. It also tells you the total number of resources consumed by the guild/corporation, which can help give you an idea of the amount of maintenance required, since the maintenance scales with the number of resources consumed and the population of the city (I don't know the formula or anything, this is just from memory).
If you don't have Excel or can't open the spreadsheets, I'm also attaching screenshots--but you won't get the full benefit of the guide (i.e. the actual yield calculation), just the summary section.
In the corporation guide, I also included some loose categories of corporations. These are just my observations based on which corporations compete. It doesn't give a great picture about the complexity of the competing corporations, so please chime in if you have other observations / recommendations.
I hope other people get some use out of these. Please let me know if you spot any errors. And since I tend to go on year-long breaks from Civ from time to time, please feel free to modify these if they need to be changed for some reason.
In addition to providing a summary of the information in the sevopedia, the guides can also help to choose which guilds/corps to build based on your resources -- Excel formulas calculate the actual yield in each incorporated city. You only need to input the number of each resource you control. It also tells you the total number of resources consumed by the guild/corporation, which can help give you an idea of the amount of maintenance required, since the maintenance scales with the number of resources consumed and the population of the city (I don't know the formula or anything, this is just from memory).
If you don't have Excel or can't open the spreadsheets, I'm also attaching screenshots--but you won't get the full benefit of the guide (i.e. the actual yield calculation), just the summary section.
In the corporation guide, I also included some loose categories of corporations. These are just my observations based on which corporations compete. It doesn't give a great picture about the complexity of the competing corporations, so please chime in if you have other observations / recommendations.
I hope other people get some use out of these. Please let me know if you spot any errors. And since I tend to go on year-long breaks from Civ from time to time, please feel free to modify these if they need to be changed for some reason.