BjoernLars
Warlord
I've been out of the loop of CiV for awhile for various reasons. This weekend I should be able to play it again. But before I jump back in, I had a few questions. Sorry if there is already a thread about this. I did a search but didn't find it.
Is there still an issue where it seemed that in almost every game one civilization starts to snowball and become all powerful since it was able to expand and/or conquer more than its neighbors?
Previous installments of Civ had science based off your economy and not raw population. So, in theory a city that spent lots of time and money to develop a strong economy and science output could be easily matched by three or four small cities with a quick library thrown in. From this idea, a large undeveloped empire could easily start outpacing smaller more developed empires in technology.
I was wondering if these issues had been and addressed and how.
Thanks,
Bjoern
EDIT: Restated Tech Advantage more clearly.
Is there still an issue where it seemed that in almost every game one civilization starts to snowball and become all powerful since it was able to expand and/or conquer more than its neighbors?
Previous installments of Civ had science based off your economy and not raw population. So, in theory a city that spent lots of time and money to develop a strong economy and science output could be easily matched by three or four small cities with a quick library thrown in. From this idea, a large undeveloped empire could easily start outpacing smaller more developed empires in technology.
I was wondering if these issues had been and addressed and how.
Thanks,
Bjoern
EDIT: Restated Tech Advantage more clearly.