Hi,
I am not a civ expert (still struggling with Prince) and I am certainly not an expert with Catherine. I usually play Boudica, WVO, or (most recently) Elizabeth. I either try to maximize wealth or military.
With that disclaimer in place, let me suggest that you try to get Code of Laws as a religion. I do this *all* the time and it works great. You can usually get that far in the game without needing the money.
What works really well for me is to build the Oracle. Sure, I get the Meditation or Polythesism late (no religion), but then I grab priesthood, build the Oracle, and get Code of Laws. *boom* instant religion (with 1 free missionary), city building GProphet points, and (most importantly) COURTHOUSES. It's a serious bonus.
If you have all of these forests I keep hearing about, and you feel "lucky", gamble for both the pyramids AND the oracle. That takes 2 cities and a number of workers chopping down everything. You won't have many options for lumber mills later in the game if you do this, and you want have many options for chopping future wonders, so make sure you really want this.
But the beauty is, you jump to representation AND Caste system. Even if you plan on doing a cottage economy, this early in the game I find that the +3 per specialist gives me a huge boost even for a short run. You can later switch to Universal Sufferage and get some hammers out of your cottages.
Anyway, it's just a suggestion. Try it out and let me know if it does anything good for you.
I am not a civ expert (still struggling with Prince) and I am certainly not an expert with Catherine. I usually play Boudica, WVO, or (most recently) Elizabeth. I either try to maximize wealth or military.
With that disclaimer in place, let me suggest that you try to get Code of Laws as a religion. I do this *all* the time and it works great. You can usually get that far in the game without needing the money.
What works really well for me is to build the Oracle. Sure, I get the Meditation or Polythesism late (no religion), but then I grab priesthood, build the Oracle, and get Code of Laws. *boom* instant religion (with 1 free missionary), city building GProphet points, and (most importantly) COURTHOUSES. It's a serious bonus.
If you have all of these forests I keep hearing about, and you feel "lucky", gamble for both the pyramids AND the oracle. That takes 2 cities and a number of workers chopping down everything. You won't have many options for lumber mills later in the game if you do this, and you want have many options for chopping future wonders, so make sure you really want this.
But the beauty is, you jump to representation AND Caste system. Even if you plan on doing a cottage economy, this early in the game I find that the +3 per specialist gives me a huge boost even for a short run. You can later switch to Universal Sufferage and get some hammers out of your cottages.
Anyway, it's just a suggestion. Try it out and let me know if it does anything good for you.