Xiao Xiong
Prince
- Joined
- Oct 15, 2009
- Messages
- 480
Something seems missing from Civ in terms of resources: Stuff that is really valuable in the ancient world, but not worth so much later. Salt is an example. It used to be worth more than gold, per ounce, and served as a currency in many empires.
Then at some point people discovered that you could mine salt from underground, and with the invention of steam and modern mining techniques the stuff became cheap as dirt.
I mention salt as an example. I think it would be strategically interesting if the value of certain commodities rose and fell as things were invented. Mostly in Civ there are discoveries that raise the value of things--but there should also be discoveries that reduce value.
Salt in particular though was a crucial resource over which many wars were fought in history--but has fallen into unimportance today.
Then at some point people discovered that you could mine salt from underground, and with the invention of steam and modern mining techniques the stuff became cheap as dirt.
I mention salt as an example. I think it would be strategically interesting if the value of certain commodities rose and fell as things were invented. Mostly in Civ there are discoveries that raise the value of things--but there should also be discoveries that reduce value.
Salt in particular though was a crucial resource over which many wars were fought in history--but has fallen into unimportance today.