Libertarian
Pansophist
- Joined
- Nov 1, 2001
- Messages
- 186
I've searched for this topic only to find one thread that really wasn't what I was looking for.
In Civ5, one could choose, among other options, whether to "save random seed." In practical terms, if I turned that feature off, and I didn't get what I wanted from a goody hut -- or for whatever reason -- then if I hadn't yet saved, I could reload the game and instead of getting $25.00, I got my scout promoted to an archer (that still ignored terrain costs).
I'm really not interested in an ethics debate about whether this is cheating. Even if I concede that it is, I'm just looking for an answer to my question. Thanks to anyone who avoids trolling, and gets to the point.
Greatly appreciated.
In Civ5, one could choose, among other options, whether to "save random seed." In practical terms, if I turned that feature off, and I didn't get what I wanted from a goody hut -- or for whatever reason -- then if I hadn't yet saved, I could reload the game and instead of getting $25.00, I got my scout promoted to an archer (that still ignored terrain costs).
I'm really not interested in an ethics debate about whether this is cheating. Even if I concede that it is, I'm just looking for an answer to my question. Thanks to anyone who avoids trolling, and gets to the point.
Greatly appreciated.